» Integral Transform
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Integral Transform

plugin transform
Credits: sanch , tonfilm

about

This is an Integral Transform plugin ...
very simple but very powerfull for animation .

Unzip and put the content of the zip into \plugins directory besides your patch.

download

Integral.zip
11.11.10 [03:39 UTC] by gregsn | 1706 downloads
technichal cleanup
Show 1 older revisions

Older Revisions

Integral.zip
03.10.10 [14:13 UTC] by sanch | 850 downloads

rrrr 05/10/2010 - 12:35

why isn't it possible to use this without copying it to the plugins directory? everything outside addons should always go to the project directory..

joreg 05/10/2010 - 12:46

it is a temporary limitation that dynamic plugins like this only work from \plugins. you're right that it should better be in a local project directory. we are working on that.

rrrr 05/10/2010 - 20:38

achso, super!

unovis 14/10/2010 - 07:44

the zip contains only source files, no dll.

sanch 14/10/2010 - 10:34

You have to put the content of the folder in:

 vvvv_45beta24\plugins\Integral\ 

Depending how you unzip your folder youmight need to create the integral folder.
and the dll will be created automatiquely at start.
Note it's only compatible with beta24 and the plugin will not work outside the plugin folder.

matka 06/01/2015 - 16:42

how to make this work in latest versions?

psylion 07/01/2015 - 10:38

Working fine on 45beta33.3_x86

matka 07/01/2015 - 13:53

well thats strange, I'm getting Integral (Transform) node red as it was missing. where do you place the plugin?

psylion 07/01/2015 - 16:40

Well in fact I just unzip the content in a folder which is part of my contribution folder. (settings in the Root patch)

matka 07/01/2015 - 16:50

got it, its gregsn version, thanks

anonymous user login

Shoutbox

~11h ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~2d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~2d ago

sinao: one side

~2d ago

sinao: How to apply texture only on one of a cube?

~2d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~6d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~6d ago

microdee: what's BC7?

~6d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows