» IndexSpread
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IndexSpread

module

about

This module, fed with an integer, returns a spread of indices suitable for (m)any mesh.
Pattern is:

012
230
456
674
...

Changing this pattern is strongly suggested, as nice results can be achieved, but make sure to save your patch, first.

Help patch included.

Would it be useful having a spreadable Input? Suggestions on improvement?

Hope is useful.

Ciao

download

IndexSpread.zip
14.06.12 [14:21 UTC] by h99 | 892 downloads
IndexSpread

mrboni 14/06/2012 - 15:04

how does that work then?

h99 14/06/2012 - 19:07

Good question.
Well, create a randomspread and with it substitute the vertices position spread of box (link the output pin of randomspread <EDIT to the count linked to the "/" linked> to vertexbuffer down IndexSpread). Then change to any value its spreadcount.

Here is working fine. Let me know, please.

anonymous user login

Shoutbox

~23d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~24d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?