» Glass (DX11.Effect)
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Glass (DX11.Effect)

effect dispersion environment-map fresnel refraction reflection

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Glass shader with fresnel reflection and refractive dispersion.

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Glass (DX11.Effect).zip
19.02.17 [15:06 UTC] by antokhio | 285 downloads
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Older Revisions

Glass.zip
22.06.10 [18:26 UTC] by dottore | 1572 downloads

fibo 20/03/2011 - 16:20

I really like this glass effect

lasal 20/03/2011 - 18:06

Is this like the old one?
nice one, btw. ;)

anonymous user login

Shoutbox

~12h ago

metrowave: yah, thanks @tekcor

~16h ago

david: @tekcor. thats bad news. thanks for putting it together and all the efford though. next time hopefully.

~1d ago

tekcor: VVVV.js workshop chanceled, unfortunately not enough people. Thanks to everyone who wanted to come and sorry!

~2d ago

neuston: @joreg Thank you very much!

~2d ago

joreg: @neuston: please check the country list again!

~2d ago

xd_nitro: no users in all of Wales!

~3d ago

microdee: it's like telling a west-Ukrainian that they're Russians...

~3d ago

microdee: @tonfilm: Telling a person from Hong Kong that they're Chinese is a bigger insult than calling their mom names ;)

~3d ago

tonfilm: Patch your own #mainloop with microsecond precision in #reactive #dotNET style. #rxNET #rx #gamedev #vvvv #VL vl-patch-your-own-mainloops