» Glass (DX11.Effect)
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Glass (DX11.Effect)

effect dispersion environment-map fresnel refraction reflection

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Glass shader with fresnel reflection and refractive dispersion.

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Glass (DX11.Effect).zip
19.02.17 [15:06 UTC] by antokhio | 266 downloads
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Older Revisions

Glass.zip
22.06.10 [18:26 UTC] by dottore | 1565 downloads

fibo 20/03/2011 - 15:20

I really like this glass effect

lasal 20/03/2011 - 17:06

Is this like the old one?
nice one, btw. ;)

anonymous user login

Shoutbox

~1h ago

Noir: big up vux

~7h ago

vux: New DirectX11 build, now on version 1.2 directx11-1.2-update

~1d ago

skyliner: @colorsound: voll laser wie du abgehst!

~2d ago

~2d ago

joreg: thanks to reports so far we were able to fix quite some bogus. here is another candidate: beta36-release-candidate please test. #vvvv

~2d ago

welovemedia: NDI in vvvv: Is the only option to convert to or from Spout? Is it a real "conversion" or does it add latency or not?

~3d ago

matka: @mediadog SkeletalMesh from mp.dx by mighty microdee