» Glass (DX11.Effect)
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Glass (DX11.Effect)

effect dispersion environment-map fresnel refraction reflection

about

Glass shader with fresnel reflection and refractive dispersion.

download

Glass (DX11.Effect).zip - 19.02.17 [15:06 UTC] by antokhio | 79 downloads

other/older revisions

Glass.zip - 22.06.10 [18:26 UTC] by dottore | 1519 downloads

fibo 20/03/2011 - 15:20

I really like this glass effect

lasal 20/03/2011 - 17:06

Is this like the old one?
nice one, btw. ;)

anonymous user login

Shoutbox

~3h ago

mediadog: And then come to the opening of Paradise that evening: http://bit.ly/2naJNcz

~3h ago

mediadog: In central NY Friday? Doing demo and panel talk "Making VR in VR with vvvv" as Sundance Ignite at SU: http://bit.ly/2mY56Ns

~2d ago

dominikKoller: Christina Engelbart and Bret Victor made a video digest of the Mother of All Demons http://www.dougengelbart.org/firsts/1968-demo-interactive.html

~2d ago

tekcor: what a sweet thread... and no one replied.. wonder if the two best vvvv friends are still with us? https://discourse.vvvv.org/t/personality-through-a-node-happy-birthday-aurel/11330

~2d ago

tekcor: @skyliner: district9 ship cg node graph, nice find!

~3d ago

microdee: now VPDB supports filters from URL hash notation, like https://vvvvpm.github.io/#dx11-vvvv/latest enjoy! ;)

~3d ago

bjoern: Does anyone have the material from the Openscad workshop: http://node15.vvvv.org/program/workshop/3d-printing-vvvv-and-openscad @elektromeier ?