» Glass (DX11.Effect)
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Glass (DX11.Effect)

effect dispersion environment-map fresnel refraction reflection

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Glass shader with fresnel reflection and refractive dispersion.

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Glass (DX11.Effect).zip
19.02.17 [15:06 UTC] by antokhio | 230 downloads
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Older Revisions

Glass.zip
22.06.10 [18:26 UTC] by dottore | 1558 downloads

fibo 20/03/2011 - 15:20

I really like this glass effect

lasal 20/03/2011 - 17:06

Is this like the old one?
nice one, btw. ;)

anonymous user login

Shoutbox

~16h ago

~6d ago

ARTEKLAB: @Patxi7 Awesome!!!

~6d ago

hrovac: @boplbopl pretty nice screenshots!

~7d ago

beyon: vvvv for drinks (last year): https://vimeo.com/190064969

~8d ago

~8d ago

matka: vvvv for live techno A/V https://vimeo.com/245377927

~9d ago

fibo: @joreg thanks, actually I wanted to create patches with instance noodles for a vjing party in december, so the topic is reaated.

~9d ago

joreg: @fibo great, could this be somthing for the https://discourse.vvvv.org/c/wip ?

~9d ago

fibo: Hi all, I want to share this minimal deck boilerplate https://github.com/fibo/vvvv-deck

~9d ago

microdee: https://blog.ndepend.com/c-8-0-features-glimpse-future/ devvvvs, if you want vvvv running with future .NET versions, prepare for changes with null and Ispread ;)