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Glass (DX11.Effect)

effect dispersion environment-map fresnel refraction reflection

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Glass shader with fresnel reflection and refractive dispersion.

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Glass (DX11.Effect).zip
19.02.17 [15:06 UTC] by antokhio | 427 downloads
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Older Revisions

Glass.zip
22.06.10 [18:26 UTC] by dottore | 1606 downloads

fibo 20/03/2011 - 16:20

I really like this glass effect

lasal 20/03/2011 - 18:06

Is this like the old one?
nice one, btw. ;)

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Shoutbox

~1d ago

domj: Here's the Schéma presentation from yesterday's meetup: https://youtu.be/_oqonrkE3xU

~3d ago

joreg: @guest am afraid we can't manage this. if someone wants to take this on, let us know..

~3d ago

guest: @joreg, please stream :-)

~3d ago

joreg: reminder: tonight: #vvvv meetup in #berlin: 9-berlin-vvvv-meetup

~3d ago

manuel: @dawoof nope. just the mosaic option.

~6d ago

dawoof: Did u use the NVAPI to do the warping and other functions?

~7d ago

manuel: @dawoof I did. Just some tests. with the sync card you get no tearing thats great.

~7d ago

dawoof: has anyone used nvidia MOSAIC and VVVV? (without vioso or automated callibration)