» Glass (DX11.Effect)
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Glass (DX11.Effect)

effect dispersion environment-map fresnel refraction reflection

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Glass shader with fresnel reflection and refractive dispersion.

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Glass (DX11.Effect).zip
19.02.17 [15:06 UTC] by antokhio | 462 downloads
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Older Revisions

Glass.zip
22.06.10 [18:26 UTC] by dottore | 1615 downloads

fibo 20/03/2011 - 16:20

I really like this glass effect

lasal 20/03/2011 - 18:06

Is this like the old one?
nice one, btw. ;)

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Shoutbox

~16h ago

joreg: Need your custom dose of #vvvv training? Join us at our studio in #berlin: vvvv-training-at-the-source

~6d ago

~11d ago

~11d ago

domj: Dev stream: Painting with light with a Vive controller, developing using VL and Schéma. Start at 17:00 https://www.twitch.tv/dominikjancik

~12d ago

joreg: July as it happened: vvvvhat-happened-in-july-2019 #vvvv

~13d ago

levi: @mrboni thanks mrboner. solved it by turning all the lights to strobe mode so framerate drops were actually a relief :P . love

~14d ago

joreg: reminder: this thursday, just before the patching circle, there is a free 2h intro to #vvvv gamma: free-vvvv-intro-workshops-this-summer-in-berlin

~14d ago

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~16d ago

mrboni: @levi - low light? gpu overworked?

~16d ago

levi: Any known issues w/ kinect2 dropping framerate massively lately?turned on today,hours before show and had this nice surprise.anyone ?