» Fire & Glox
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Fire & Glox


Hi all, here is a contribution/thread where I'm releasing some artworks I do with vvvv.

I'm discovering a lot of new possibilities (especially with the pixel shader library we have now in vvvv), and I was thinking that it is worth sharing it here.


Fire & Glox.zip - 12.07.12 [12:41 UTC] by lecloneur | 0 downloads
notes: Added fire effect.

other/older revisions

Glox.zip - 06.07.12 [15:20 UTC] by lecloneur | 457 downloads

thezer0ist 06/07/2012 - 23:25

That's awesome.
Thanks for posting the code. It's really useful to be able to look at the internals of completed (or even semi-completed) projects like this. It's also helpful to look at smaller-scale stuff, but you don't get to see as much organization and structure.

mediadog 07/07/2012 - 06:45

Really quite beautiful. Like an (im/ex)pressionionist painting of dappled sunlight on water, and yet something else entirely. Bravo!

metrowave 07/07/2012 - 15:30

Very painterly.

tekcor 09/07/2012 - 22:44

thanks great idea :)

screamer 13/07/2012 - 19:09

great one

anonymous user login


~7h ago

microdee: @levi: vvvv's builtin timeliner. it's not the fanciest out there but does the job

~11h ago

levi: any timeliner reccomendations anyone? need some accuracy and nice grouping functionalitys for bunches of values and scenes

~22h ago

beyon: Node17 T-shirts: Automata saved me from spaghetti

~1d ago

xd_nitro: @sebl. thanks loads. nightmare trying to build it for hours now. Do you have any built copy pls?

~2d ago

joreg: anyone in #aalborg #denmark up for some #vvvv https://vvvv.org/blog/vvvv-in-aalborg

~2d ago

guest: Just found this: https://gsn-lib.org/ This seems to be a new web-based FBP tool similar to vvvv (but it is still in beta)

~2d ago

sebl: @xd_nitro check this branch https://github.com/sebllll/VVVV.Packs.Image/tree/beta34.2 includes uEye (beta) and some others

~2d ago

xd_nitro: anyone got a better functioning version of uEyeCam (Devices) please?

~3d ago

tekcor: http://gen.lib.rus.ec/ go there and type "gpu pro" and "gpu gems" and "game programming" and "DirectX11"