» Faceshift
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Credits: Thanks for dottore, unc, and Gabor http://mndl.hu/



Faceshift client for vvvv.

tcp communication
gpu face morphing

Don't work:
normals blending
face rotation

I convert face .obj files to .x files, and after create 128x128 pixel .dds texture for better performance.


I just strart make a normals version, now is not has the best fps.https://vimeo.com/48634411


31.08.12 [23:25 UTC] by KX | 2005 downloads

androsyn 01/09/2012 - 14:46

awesome! hope it'll be kinect activated soon, will let u know

KX 01/09/2012 - 18:11

hi,the kinect activation is working, just use http://faceshift.com/ program and choose Streaming server, and my patch communication toggle.

androsyn 02/09/2012 - 12:22

basically is a client for faceshift..how clever! and it's running nicely
Return of MaxHeadroom?

moustikopat 10/10/2013 - 14:21

How do you convert xfile to dds ?

isdzaurov 04/05/2016 - 20:29

Hi guys can it work with kinect 2.0?

anonymous user login


~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?