» facade mapping, workshop at node 2013
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facade mapping, workshop at node 2013

demo
Credits: The concept is higly based on the 360° projection setup you will find here: http://vvvv.org/documentation/how-to-project-on-3d-geometry

about

This is all the material we used in the workshop which was based on this project: http://vimeo.com/59241974

I tried to clean up the example patch as good as possible and put some comments about what is actually happening.

Could use some generative content, so far it only uses example pictures.

The Folder is a bit large, because I implemented the original Cinema4D file, which shows how to uv map your model from the view of the camera/ viewers position.

download

FassadeMääpingWS13.zip
25.03.13 [15:19 UTC] by kleinkariert | 0 downloads
collection of used material at the workshop

anonymous user login

Shoutbox

~2d ago

karistouf: i m searching for a solution on a cylinder end and 3 Hittest... tx https://discourse.vvvv.org/t/hitest-on-a-cylinder-end-in-3d/20725

~19d ago

mediadog: @schlonzo Oh just wait - see how far we have already come: http://old.noirflux.com/VideoFiles/FireAndIce-1.m4v

~20d ago

schlonzo: it is really hot here

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4