» facade mapping, workshop at node 2013
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facade mapping, workshop at node 2013

demo node13
Credits: The concept is higly based on the 360° projection setup you will find here: http://vvvv.org/documentation/how-to-project-on-3d-geometry


This is all the material we used in the workshop which was based on this project: http://vimeo.com/59241974

I tried to clean up the example patch as good as possible and put some comments about what is actually happening.

Could use some generative content, so far it only uses example pictures.

The Folder is a bit large, because I implemented the original Cinema4D file, which shows how to uv map your model from the view of the camera/ viewers position.


25.03.13 [15:19 UTC] by kleinkariert | 0 downloads
collection of used material at the workshop

anonymous user login


~1d ago

domj: Here's the Schéma presentation from yesterday's meetup: https://youtu.be/_oqonrkE3xU

~2d ago

joreg: @guest am afraid we can't manage this. if someone wants to take this on, let us know..

~2d ago

guest: @joreg, please stream :-)

~2d ago

joreg: reminder: tonight: #vvvv meetup in #berlin: 9-berlin-vvvv-meetup

~3d ago

manuel: @dawoof nope. just the mosaic option.

~6d ago

dawoof: Did u use the NVAPI to do the warping and other functions?

~7d ago

manuel: @dawoof I did. Just some tests. with the sync card you get no tearing thats great.

~7d ago

dawoof: has anyone used nvidia MOSAIC and VVVV? (without vioso or automated callibration)