» DrawSmooth (DX9)
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DrawSmooth (DX9)

plugin dx9/ex9
Credits: bo27 concept+patch // Yuri Dolgov original code // alg convert to .PluginInterfaces.V2

about

Smooth and spreadble draw plugin adapted to beta27.2 and higher

download

DrawSmooth.zip
16.07.14 [09:48 UTC] by ethermammoth | 1357 downloads
Just rebuild the git sources
Show 1 older revisions

Older Revisions

DrawSmooth.zip
24.05.12 [23:59 UTC] by bo27 | 1429 downloads

DiMiX 24/05/2012 - 23:36

lovely. thanks a lot

Noir 24/05/2012 - 23:55

cool

antokhio 25/05/2012 - 04:49

ths bo!

m4d 25/05/2012 - 13:11

sweet!

u7angel 29/05/2012 - 11:50

very nice indeed.

one thing, it would be nice to have a mesh output rather than ex9 layer, or even better, the plugin as dynamic?

cheers

bo27 29/05/2012 - 18:23

@u7angel

please find a source at alg's github page:

https://github.com/smakhtin/DrawSmooth

unf, we comletely removed mesh from it
mesh was super hungry for cpu and hadn't proper texture coords.
so it was mostly unusable.

@DiMiX, Noir, antokhio, m4d
thanks)))

motzi 30/07/2013 - 11:13

i'm having problems getting this to run.
no red nodes or strange tty output whatsoever, but when trying to draw nothing happens.

tried this with b27.2, 29.2 and 30.2 on win8

thanks for any advice!

gaz 19/08/2013 - 15:57

Same as Motzi - no draw!

bo27 20/08/2013 - 14:15

gentlemen, there is wrong dependencies in the plugin. thats why for some it works, but for other - it isn't.
we have no resources to fix it now/soon
sorry for that.

please use sources from algs github page to fix it by youself https://github.com/smakhtin/DrawSmooth

or ask alg if he will find time for this

thank you for understanding and patience

alg 20/08/2013 - 20:56

If someone can post issue with test case on GitHub, it will be fixed. Also, i think i didn't published the new version, with small empty space fix.

Issue should include v4p file, or if it's crushing on default file, please send log from Renderer (TTY).

zepi 08/04/2015 - 22:28

Hm, this works on my old Windows 7 machine, but on my newer Winodws 8.1 machine: no drawing. :(
Does this work for anybody on Windows 8+ ?

joreg 09/04/2015 - 01:56

jep works. just tested with b33.7_x86 on win8.1
do you get anything in tty?

zepi 09/04/2015 - 18:55

Weird. I'm running the same V4-version + the same OS-versions here - > the pillow texture is visible, but no drawing. No complaints in TTY.
(Win8.1, multiple versions 33.7 down to 32 - in 64 and 32 bit versions, Optimus hardware (!))

My other machine (Win7/64, b33.7_x86 plus any other version) plays the help-patch as expected.

sansui 20/07/2015 - 13:09

don't works in vvvv45beta33.3 x86 + win8.1

mindthegap 28/04/2017 - 15:31

I tried to compile for 64bit, failed at a library which I did not get linked.
Maybe someone has fun (or for money) to convert that into a dynamic x11 plugin.

Martin Romeo 24/01/2018 - 11:05

@bo27
Hello,
It don't work on 64bit version?!
I am training with the version: 35_x64.

bo27 24/01/2018 - 14:11

hi @MartinRomeo
no, it don't
we do not support this contribution anymore, sorry

anonymous user login

Shoutbox

~18h ago

joreg: @eglod: if not, we're doing something wrong... but did you check any of the other timeline options? animation

~18h ago

andresc4: Sometimes people finalize a project and can donate a good amount that month, but nobody knows what will happen on the next one :D

~18h ago

andresc4: @vux as @eno say, I think a 1 time payment of any given value its a good option also

~19h ago

ggml: where id the vl search algorythm implementation discussion?

~20h ago

eglod: @ catweasel, o.k. may be, I have to learn vl. Thank You catweasel! Is this possible with 84 years, what think You?

~21h ago

catweasel: I guess part of the issue, is payment is $ which means transaction fees on every payement will add up!

~24h ago

u7angel: @eno, it is a hassle for us too but its worth it i think.

~24h ago

eno: @vux @u7angel, of course, but an annual fee would be much more convenient for the accounting.

~1d ago

u7angel: @eno, the idea is to generate a steady income to motivate continious development.