» CRT Shader(DX11)
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CRT Shader(DX11)

effect
Credits: Michal_ from Unity3D community forums for original shader (https://forum.unity3d.com/threads/need-some-help-writing-a-simple-scanlines-shader.375868/#post-2439894) and letoast for port to dx11 and vvvv

about

A texturefx dx11 CRT TV emulation shader.

Please mess around with the variables to get the look that you want.

download

CRT TextureFx dx11_ver1_0.zip
19.08.17 [16:26 UTC] by letoast | 603 downloads

anonymous user login

Shoutbox

~10d ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~10d ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~20d ago

joreg: @LCA remember that we also provide custom support for commercial projects: https://visualprogramming.net/#Support

~21d ago

LCA: where to ask about hardware setups: VL application over 26 1080p displays. maybe also with FUSE

~28d ago

tonfilm: @tobyk there is also this, who wants to win: https://bottosson.github.io/posts/oklab/

~1mth ago

tobyk: LCH is the best color space, all the other color spaces are now big losers. https://atmos.style/blog/lch-color-space

~1mth ago

schlonzo: "HowTo Work with Children" somehow I expected something else :D

~2mth ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven