» CarPaint with Reflections
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CarPaint with Reflections

effect
Credits: Rendermonkey Source adopted by Tonfilm & u7angel / misak

about

Two colored carpaint-like shading with reflection and added sparkling texture.

download

CarPaint.7z
10.07.14 [16:10 UTC] by idwyr | 770 downloads
DX11 (BUG: doesn't compute tangents & binormals)
Show 2 older revisions

Older Revisions

CarPaint_v2.zip
03.03.13 [18:36 UTC] by misak | 803 downloads
added example with another mesh and a little differently written code
carpaint.zip
01.08.10 [16:52 UTC] by u7angel | 982 downloads

u7angel 04/03/2013 - 02:16

cheers, hapboy

Hapboy 04/03/2013 - 02:29

The first step is always the hardest )

Thanks for the support, u7angel!

sansui 04/03/2013 - 19:52

misak hello!
this looks so good. and I downloaded.
but it seems something is wrong.ㅠㅠ
why did I get red node?

I just unzipped and run the patch file.

misak 04/03/2013 - 21:32

just try change the

VertexShader = compile vs_3_0 VS();
   PixelShader  = compile ps_3_0 main();

to

VertexShader = compile vs_2_0 VS();
   PixelShader  = compile ps_2_0 main();

then save .fx file
and reopen patch

vjc4 20/03/2013 - 02:33

Just beatifull!!! Love it!

anonymous user login

Shoutbox

~5d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~19d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~19d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~19d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~21d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~21d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~21d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~21d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~28d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1