Credits: box2d.org and mr. vux for wrapping and help patches.
I would like to share with you my ongoing v4 learning project.
It turned out to grow into something like a little box2d sandbox.
It is not that sophisticated and many box2d features are
still missing, so I prefere to call it playground.
There are still many places to improve and change,
but in the end I am pretty happy how it works for now
and hope you like it too and have some fun with it.
its fun, tomek :)
yes, really nice work!
glad you like, herr angel.
learned a bunch of stuff again.. cheers
thanks for the kind words sunep
nice box2d demo bravo!
great work and idea! not too far to a complete 2d phisics sandbox like phun (now algodoo). after triing it i was wondering about making the text example look like fluid.. some sort of 2d metaballs could do the job maybe? anyhow, nice stuff!
thanks guys. I have tried to make fluid but run into few issues. Biggest one seems performance, at least on my PC is not so good. I have tried MetaballsSpreaded tiki-download_file.php?fileId=1609 with about 400 circles. With that much elements it begins to look kind of fluidish, but the framrate goes down quickly. It is not easy to find right settings of the Metaballs to look right too. Second issue is scaling the Metaballs to different aspect ratios of the screen. Have to dig it bit more. The circles do best when having zero friction and about 0,5 restitution. will post the fluidtest next days. seems doable somehow. cheers
p.s added only one comment, one like. So nobody entertain suspicion ;)
Really nice box2d demo !!
This one ROCKS!
Updated to 1.1 :)
very nice update!
I want to use box2D in a project with vvvv_45beta34.2_x86.
I know that the playground contribution is optimized for beta27.2.
Is there any newer version of the contribution?
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