» Boids 3D
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Boids 3D

plugin 3d agents boids flocking swarm
Credits: Concept of code based on Craig W. Reynolds Work / implementation Raul / Read more -> http://www.red3d.com/cwr/boids

about

This is a 3D flocking and steering behavior Pluging with following features:

  • Simple Flocking
  • Follow Target
  • Arrive Target
  • Flee from Enemy
  • Landing
  • Stay in given flocking area
  • dynamic Leader selection
  • sorting method for performance optimisation

Change log:

Version 1.1

everyoneishappy 30/11/2011 - 17:13

Awesome. Can see this being a fun one...

aivenhoe 30/11/2011 - 17:33

finally. this is great. thank you very much.

sinus 30/11/2011 - 18:29

THX!!!! dd

u7angel 30/11/2011 - 19:05

pure awesomeness mr.raul
my favourite feature is landing. finally some controlable boids implementation.

xd_nitro 30/11/2011 - 19:25

amazing! just need some nice Collarda birds and fish. thanks loads

lasal 30/11/2011 - 19:47

Great, thanks a lot.

Noir 01/12/2011 - 02:48

coooool

Hadasi 10/01/2012 - 22:35

Raul this is a plug-in I was giving a lot of love to in the previous beta. Any chance of an update?

lasal 11/01/2012 - 01:05

It would be cool to see that in the addons.

guest 26/03/2012 - 21:06

Could we have spreadable targets?

Raul 29/03/2012 - 14:37

update coming soon...

sebl 29/03/2012 - 15:59

cool, could we have a (perhaps even faster) 2D version?

robe 29/03/2012 - 16:09

+1 for 2d version

jannis 10/05/2012 - 13:43

very cool. is it possible to spread the target somehow?

colorsound 05/09/2012 - 11:27

hi great plug thanks ¡¡

i have similar question than jannis is is posible to have multiples targets ?

colorsound 05/09/2012 - 12:29

hello i found a little workaround but loose some features , if you enable the landing and put the spread of targets into the LandingXYZ then you have diferent groups of creatures following diferent targets.

antokhio 05/09/2012 - 21:57

niiice

pdubost 07/11/2012 - 20:55

Thanks again for this update ! it's really amazing !

gaz 13/08/2013 - 16:28

Just saw the update - nice one!!

motzi 26/06/2014 - 14:18

+1 for 2D version an addonpack :)

thanks for this great plugin

mrboni 01/07/2014 - 20:00

is the source for this available anywhere?

JT Lee 02/04/2015 - 13:55

excellent work!

mediadog 21/11/2017 - 00:57

Does anyone know how to use this so the flocks are spreadable, not just the targets? I want to have multiple distinct flocks, each with their own parameters, but spreading the input parameters seems to be ignored after the first slice. Cool plugin though!

anonymous user login

Shoutbox

~4d ago

vasilis: @readme I already did this...but when I reopen my patch and make some changes I press save all..and then the same again. It opens 2

~5d ago

readme: vasilis, Alt+R in your vvvv instance, delete it from vvvv root, save. Otherwise vvvv loads up the patch by default.

~5d ago

vasilis: And even if I go in the root patch and delete them. when i save my patch again it duplicates.

~5d ago

vasilis: Anyone know why when I save my patch and close vvvv, when I try again to reopen it, it opens two patches (two the same)?

~5d ago

david: updated the berlin meetup log. Please correct names or missing stuff. berlin meetups 2018

~6d ago

david: join us today for our Berlin vvvv meetup 2-berlin-vvvv-meetup

~7d ago

eno: Updated open positions: http://nsynk.de/jobs

~7d ago

levi: new projector node https://www.lightform.com/