» Boids 3D
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Boids 3D

plugin 3d agents boids flocking swarm
Credits: Concept of code based on Craig W. Reynolds Work / implementation Raul / Read more -> http://www.red3d.com/cwr/boids

about

This is a 3D flocking and steering behavior Pluging with following features:

  • Simple Flocking
  • Follow Target
  • Arrive Target
  • Flee from Enemy
  • Landing
  • Stay in given flocking area
  • dynamic Leader selection
  • sorting method for performance optimisation

Change log:

Version 1.1

everyoneishappy 30/11/2011 - 17:13

Awesome. Can see this being a fun one...

aivenhoe 30/11/2011 - 17:33

finally. this is great. thank you very much.

sinus 30/11/2011 - 18:29

THX!!!! dd

u7angel 30/11/2011 - 19:05

pure awesomeness mr.raul
my favourite feature is landing. finally some controlable boids implementation.

xd_nitro 30/11/2011 - 19:25

amazing! just need some nice Collarda birds and fish. thanks loads

lasal 30/11/2011 - 19:47

Great, thanks a lot.

Noir 01/12/2011 - 02:48

coooool

Hadasi 10/01/2012 - 22:35

Raul this is a plug-in I was giving a lot of love to in the previous beta. Any chance of an update?

lasal 11/01/2012 - 01:05

It would be cool to see that in the addons.

guest 26/03/2012 - 21:06

Could we have spreadable targets?

Raul 29/03/2012 - 14:37

update coming soon...

sebl 29/03/2012 - 15:59

cool, could we have a (perhaps even faster) 2D version?

robe 29/03/2012 - 16:09

+1 for 2d version

jannis 10/05/2012 - 13:43

very cool. is it possible to spread the target somehow?

colorsound 05/09/2012 - 11:27

hi great plug thanks ¡¡

i have similar question than jannis is is posible to have multiples targets ?

colorsound 05/09/2012 - 12:29

hello i found a little workaround but loose some features , if you enable the landing and put the spread of targets into the LandingXYZ then you have diferent groups of creatures following diferent targets.

antokhio 05/09/2012 - 21:57

niiice

pdubost 07/11/2012 - 20:55

Thanks again for this update ! it's really amazing !

gaz 13/08/2013 - 16:28

Just saw the update - nice one!!

motzi 26/06/2014 - 14:18

+1 for 2D version an addonpack :)

thanks for this great plugin

mrboni 01/07/2014 - 20:00

is the source for this available anywhere?

JT Lee 02/04/2015 - 13:55

excellent work!

mediadog 21/11/2017 - 00:57

Does anyone know how to use this so the flocks are spreadable, not just the targets? I want to have multiple distinct flocks, each with their own parameters, but spreading the input parameters seems to be ignored after the first slice. Cool plugin though!

anonymous user login

Shoutbox

~1h ago

joreg: @neuston: please check the country list again!

~14h ago

xd_nitro: no users in all of Wales!

~22h ago

microdee: it's like telling a west-Ukrainian that they're Russians...

~22h ago

microdee: @tonfilm: Telling a person from Hong Kong that they're Chinese is a bigger insult than calling their mom names ;)

~22h ago

tonfilm: Patch your own #mainloop with microsecond precision in #reactive #dotNET style. #rxNET #rx #gamedev #vvvv #VL vl-patch-your-own-mainloops

~23h ago

neuston: Sad. It hurts.

~23h ago

joreg: well, they would even have to choose "united" kingdom..

~23h ago

neuston: M... not work emotionally. Like asking a Scotland citizen to pick England

~24h ago

joreg: @neuston would it work for you to select "China"?