» Boids
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Credits: original code from Daniel Shiffmann. Ported to C#.


A simple Boids(2D) Plugin. Things to be done:

+ 3D it
+ implement predators, obstacles and food sources


19.06.11 [11:11 UTC] by milo | 1548 downloads

sebl 19/06/2011 - 13:38


lasal 19/06/2011 - 16:48

waiting for the predators ;)

PVC 20/06/2011 - 15:35

Hi vvvvs,
I'm allready working on a plugin for 3d Flocking behavior, based on Craig Rainolds contribution.

This beta version allready works with Flocking (3 Rules of Flocking and a Target Modus) and Predators. I also want to implement multible Flocks, Landing and some 3d spartial Grid sorting (...because of peromance like dottore said). I think i will contribute it soon.

When the 3d version is working, it should be easy to downgrade to 2d.


mrboni 06/07/2011 - 20:33

how are we getting on then PVC? :)

catweasel 30/08/2011 - 11:45

Hey Milo, PVC, any progress on these projects? I have something coming up where this could come in rather useful!



sinus 26/09/2011 - 14:30

hi boi(d)s! any progress in the 3d flocking behavior? many thanks for your efforts.


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~16d ago

yar: And now it's opertaional. It's just a concept, bugs expected

~16d ago

yar: sorry, one moment it's broken

~16d ago

yar: concept of genrative telegram bot: t.me/arktkbot

~17d ago

joreg: Reminder: Machine Learning for Interaction Designers webinar by sebescudie this Friday: https://thenodeinstitute.org/event/machine-learning-for-interaction-designers/

~18d ago

joreg: Live now: The 10th #vvvv online meetup: https://youtu.be/ShUefLRL_H0