» Atmospheric Scattering
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Atmospheric Scattering

Credits: unc


Atmospheric Scattering shader
ported by unc from the original OpenGL shaders by Sean O'Neil, http://sponeil.net

Sponsored byhttp://www.wirmachenbunt.de


Atmospheric Scattering.zip
26.06.13 [20:21 UTC] by ivan.rastr | 1160 downloads

LcyfrVrx 26/06/2013 - 19:44


ZipperSat 28/06/2013 - 12:01

woooooow! very good!

anonymous user login


~7h ago

guest: alas yeah, it's super slow dl-ing from the installer, here in CA

~8h ago

joreg: @soundreactor: we're not aware of any.

~10h ago

soundreactor: is there speed throttling for downloads? i only get 46kb/s TX,USA

~12h ago

bauhausorbits: Hey in case you are thinking about joining tomorrow’s c# in gamma workshop, you may pm me to take over my place :)

~2d ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~3d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~5d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~6d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~6d ago

sinao: one side

~6d ago

sinao: How to apply texture only on one of a cube?