» Atmospheric Scattering
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Atmospheric Scattering

Credits: unc


Atmospheric Scattering shader
ported by unc from the original OpenGL shaders by Sean O'Neil, http://sponeil.net

Sponsored byhttp://www.wirmachenbunt.de


Atmospheric Scattering.zip
26.06.13 [20:21 UTC] by ivan.rastr | 1141 downloads

LcyfrVrx 26/06/2013 - 20:44


ZipperSat 28/06/2013 - 13:01

woooooow! very good!

anonymous user login


~16h ago

joreg: Need your custom dose of #vvvv training? Join us at our studio in #berlin: vvvv-training-at-the-source

~6d ago

~11d ago

~11d ago

domj: Dev stream: Painting with light with a Vive controller, developing using VL and Schéma. Start at 17:00 https://www.twitch.tv/dominikjancik

~12d ago

joreg: July as it happened: vvvvhat-happened-in-july-2019 #vvvv

~13d ago

levi: @mrboni thanks mrboner. solved it by turning all the lights to strobe mode so framerate drops were actually a relief :P . love

~14d ago

joreg: reminder: this thursday, just before the patching circle, there is a free 2h intro to #vvvv gamma: free-vvvv-intro-workshops-this-summer-in-berlin

~14d ago

remony: this thursday, berlin, join the patching circle! patching-circle

~16d ago

mrboni: @levi - low light? gpu overworked?

~16d ago

levi: Any known issues w/ kinect2 dropping framerate massively lately?turned on today,hours before show and had this nice surprise.anyone ?