Credits: Michael Antykov (http://videofabrika.com) for sponsoring research
Pack of nodes for fast animation patching:
One node with easing presets (include google's swift http://www.google.com/design/spec/animation/authentic-motion.html), one for custom easing function.
Makes interpolation between value/spline/color/transform.
Submit bugs and requests to:
i noticed one little hickup aka jump, checkout your lerp help patch: when the segment passes a keyframe.
Also found a small bug in a slightly modified Animator helppatch:
Indeed very nice!
On the same drift it would be awesome to further nodalize the Animator. The repeat feature could be a module that stops reporting change after when the first repetition kicks in. Pingpong is also a perfect candidate for being a module, inverting the signal every even repetition.
Of what's left, it's very much like the good old LFO (Animation). Seek calls itself Reset; funnily, Seek Time is named Period, but imo it is more the offset time. Just silly name-calling ;)
Anyhow, the Ease plugins are a charm. They show great insight into stated-triggered motion on your part. It is a different paradigm then what vvvv is geared for, but it's always good to have proper and fast penner in our favorite toolkit, when eventually state becomes easy data.
That said, please consider pullrequesting vvvv-sdk. Social Git can be a pain sometimes, but it would help a lot of people if your Lerps and Eases would join the pack, or even the VVVV.Utils.
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