» Acid glitch shaders
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Acid glitch shaders

effect dx11 effect glitch transition
Credits: idwyr, glsl.io

about

Since I've been asked a lot about shaders from this video: https://vimeo.com/114882796 I've decided to upload them, they are pretty simple and completely amature though. Also I've added several cheesy transitions from https://glsl.io/ too, couple of them are very good for creating glitched images. Hope it will be useful for someone!

download

glitchpack.zip
20.01.15 [11:10 UTC] by idwyr | 2555 downloads
glitchpack+transitions

gumilastik 12/01/2015 - 12:21

it's beautiful!
girl power!

artifak 12/01/2015 - 12:32

awesomeeee pack, thanks :D

sunep 12/01/2015 - 12:43

great contribution!

lecloneur 12/01/2015 - 14:16

yeah tfx !

DiMiX 12/01/2015 - 15:04

thanks a lot!

m4d 12/01/2015 - 15:46

girlpower indeed! :)

everyoneishappy 13/01/2015 - 02:43

Sweet! Thanks for sharing.

graphicuserinterface 13/01/2015 - 14:00

so good!

princemio 13/01/2015 - 21:27

really cool!!! thx for sharing!

LcyfrVrx 15/01/2015 - 05:12

Love it. thanks a lot!!

Mr.Esk 18/11/2017 - 18:40

hi all!!!how can i install in to vvvv?

knoeterich 03/01/2018 - 20:04

AAAAWESOME!!!!!

s8000 16/08/2018 - 22:29

Sorry for the newb question but where is this unpacked to?

metrowave 22/09/2018 - 22:07

@s8000, in contributions/effects folder (press alt-r for root patch to add the folders)

anonymous user login

Shoutbox

~2min ago

~2d ago

joreg: Two #vvvv workshops this week in #berlin: Friday: Physical Computing, Saturday: Computer Vision. Tickets: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~3d ago

joreg: @cznickesz also feel free to join our chat for such questions: chat

~3d ago

cznickesz: @joreg: Yeah, I´ll give it a try! Thx

~3d ago

joreg: @cznickesz: we're hoping this week. but depends on feedback. please test your project and let us know if it works.

~3d ago

cznickesz: @joreg: I should stop asking my questions so cryptic ;-) So right away: is final Beta39 hours, days or weeks away?

~3d ago

joreg: @cznickesz: the idea of an RC is exactly to make sure your projects will work with it. your last chance to report problems with b39.

~3d ago

cznickesz: So how "RC" is the "RC3"? I have to update an old project soon and I´m wondering if I should wait and directly update to Beta39

~3d ago

joreg: @takuma, the "one frame" issue was fixed in RC3 for beta39, see: beta39-release-candidate

~3d ago

Takuma: @joreg thank!! Ill try this. Are there a way to send video texture from vvvv to vl? fromimage node in vl somehow only sends 1 frame