Credits: this mandelbox is a shadetoy-adaption in hlsl. there you can find a lot of boxes in glsl. mandelboxes are much more stabile for audio-experiments than manfdelbulbs. on the shadertoy-sides you can visit a "music-mandelbox" that pulsates to any music complete as a whole.
a simple mandelbox that can be easily expanded with hlsl code. it is very robust against various inputs. both in terms of morphing for visual purposes or the integration of audio data as shape-defining parameters.
if you have questions contact me by email.
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