» A* Pathfinding
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A* Pathfinding

plugin
Credits: synopia, velcrome

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have fun :)

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AStar.zip
09.02.13 [22:43 UTC] by velcrome | 916 downloads

u7angel 10/02/2013 - 02:18

awesome work !

velcrome 10/02/2013 - 22:08

There is another, more advanced version of this, that supplies Paths asynchronously. Think of it as a Pathfinding-Service that works parallel to your main vvvv thread.

So ask me if you have a need for super-complicated-maps or crazy-amount-of-agents.

mrboni 11/02/2013 - 00:30

I have a need for super-complicated-maps and crazy-amount-of-agents.

tonfilm 11/02/2013 - 00:43

related to: graph-library

velcrome 12/02/2013 - 03:39

credit, where credit is due: i did link tonfilm's Traverse in the patch

@mrboni
what is your idea for it? just interested.
also the source is up on github

anonymous user login

Shoutbox

~7d ago

joreg: Postponed: Next vvvv beginner course starting April 29: https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2024/

~1mth ago

~1mth ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~1mth ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~2mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~2mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/