This is a straight port from the old contribution made by sanch, desaximundi and tonfilm in 2007 (see legacy shaders) in DX9. More than 50 differents surfaces now with gsfx for DX11!
As we have now DX11 and GeometryShaderFX it has a huge potential, you can use it like any other standard 3D primitives (grid, box, sphere, etc.). Try it with Microdee's DX11 MRE and have fun !
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