» 3 Chanel Texture mixer with RGB Masking
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3 Chanel Texture mixer with RGB Masking

module rgb mixer
Credits: Original 2 chanel mixer was wroted by kalle, we added 1 layer and the rgb chanel control texture + the quick R selection (vjc4,alenokia,gui,mauricio)


This is my main mixer for Vjing.

Just add your content patch, be sure to have a Dx.Texture and a S node with the name of the content

Select the content for layer 1,2,3 or control layer.

It provides 3 Chanel mixer for 3 textures,
The faders work as a blend or multiply depending on positive or negative values.

2D transformation for each layer ( including control layer )
control layer works as a RGB mask, where R is Layer 1, G Layer 2, B Layer 3.

This provides a quick way of doing complex compositions

This is my first contribution, i hope you like it :)


19.03.13 [18:45 UTC] by andresc4 | 738 downloads

aaa 27/04/2013 - 19:30


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~8h ago

benjawmino: so are there no splines/curves in gamma yet??

~4d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~8d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~8d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~8d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~10d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk

~18d ago

ravazquez: @synth yes they are being recorded and will be available for future consumption

~18d ago

synth: Another stupid question: Are all #NODE20 sessions recorded and accessible for later viewing in case someone missed something?