» 2DLight (DX11.Texture)
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2DLight (DX11.Texture)

effect light dx11 TextureFX shadow
Credits: Matt DesLauriers, timpernagel, mburk

about

A module to generate a light/shadow-texture based on a 2D texture-input.

Ported from a super well documented OpenGL version by Matt DesLauriers:https://github.com/mattdesl/lwjgl-basics/wiki/2D-Pixel-Perfect-Shadows

Check out the link for deeper information about the used techniques.

Make sure to use it with the latest DX11-pack and have fun!

download

2DLight (DX11.Texture).zip - 24.03.17 [17:35 UTC] by timpernagel | 172 downloads
notes: v1.0

guest 24/03/2017 - 19:19

cool one! tried to port that thing few years ago and got nowhere.. thx for sharing

velcrome 25/03/2017 - 00:45

this is so cool, I feel instantly reminded of indie games

going down that rabbit hole, could one employ a similar pixelshader technique to render a angular field of view for each "light"? so as to check, if a certain pixel is in view of any one "light"?

jawww 25/03/2017 - 08:14

looks great, will check it soon! thx!

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Shoutbox

~6h ago

u7angel: @xxxlalala i meant matcap, look for that

~8h ago

xxxlalala: thanks @u7angel superphong is exactly what i was looking for. litsphere gave me no search results though :(

~10h ago

u7angel: i guess most pro vvvv users don't use emeshe for various reasons but more custom collection of shaders. see superphong or litsphere

~12h ago

xxxlalala: is emeshe the way to go for rendering with materials ? (asking because it says deprecated)

~3d ago

catweasel: Lovely, that did it! Just needed right click which wasn't coming through :)

~3d ago

catweasel: is the tablet plugin missing from recent builds? seems like all 35v(64bit, or is that the problem?)

~3d ago

joreg: ...aaaand here's the full workshop schedule for #NODE17 node17-workshop-schedule #vvvv

~5d ago

joreg: here we go: complete list of 49 workshops for #NODE17 node17-workshops-announced schedule still to come #vvvv

~5d ago

velcrome: @superflysiNZ it is pretty cool, and works solid. but you need #m4l