Introducing: VL.DeepSpace - A starter kit for the Ars Electronica Deep Space
Templates and building blocks for interactive stereo 3D applications in the Deep Space
Templates and building blocks for interactive stereo 3D applications in the Deep Space
Highend markerless skeleton tracking and avateering
Native support for 3d viewing using active 3D glasses
Use Packman to discover, install, and manage VL packs
Including support for IDN compatible devices!
For your lasering needs
Browse all available VL packages for libraries, supported protocols and devices online
Effortless skeletal tracking and 3D avatar control for legacy Microsoft Kinect2 depth cameras
Your vvvv app can now load .dlls at runtime!

Highend optical Rigid Body and Skeleton tracking
Avatar control and body tracking update for Bolt and Mega depth cameras
Effortless 3D avatar control based on ZED SDK 5.1
For full 3D rendering support on all CPUs

Call for Support: Stride Shader System Rewrite
An Open Protocol for On-Stage, Live 3D Position Data
Updates to the latest version of the underlying Chromium Embedded Framework
Now with DWAA/DWAB compression and support for tiled images
Introducing: Channel Bindings
Snapshot, recall, and smoothly transition your apps parameters
Define app-wide public named parameters and control them using the new Channel Browser