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A reactive choreography of the digital and the physical.
Inspiration Wall is a spatial kinetic installation situated in the foyer of the Innovation Center. Being processual, dynamic and interactive, the installation symbolizes the interplay between inspiration and innovation, and giving the foyer its unique identity.
The dynamic interaction between the physical movement of the screens and the virtual movement of the images follows a generative choreography. The screens interact with the moving images and vice versa.
The moving images are created processually and in real-time, within a predefined spectrum. The numerous scenes are generated on the basis of ten ‘visual worlds’. Their generative elements create ever-changing visuals. The abstract imagery is inspired by four material properties – crystalline, cellular, molecular, and fluid. Four graphic ‘transitions’ seamlessly interconnect the individual scenes.
The installation changes its appearance over the course of the day. Depending on the scene, the installation responds to the visitors. With more people moving through the foyer, the dynamics of the choreography increase. The special screens shine brighter at the onset of darkness, making the installation protrusive to viewers outside the building. With the decline in numbers of visitors towards the end of the day, the choreography calms down.
In collaboration with ART+COM Studios.
Software: VVVV, VL
More information here:
Camera / Editing: Robert Arnold https://vimeo.com/user9938695
Video ©schnellebuntebilder/ART+COM Studios
we'd like to share our latest VVVV / VL project.
In collaboration with ART+COM. We breathed life into a kinetic installation, which explores a dynamic interaction between the digital and the physical. In this choreography the screens interact with generative images and vice versa in real time.
More information and project video:http://schnellebuntebilder.de/projects/inspiration-wall/
All the visuals are procedurally created in VVVV to interact with the movement of the screens.
We researched a couple of generative algorithms and approaches for this project and implemented a deferred shading pipeline for raymarched content. This was used for 3D reaction diffusion and growth systems and also to shade the 3D fluid system we've been developing over the last year.
lasal supported us with a couple of conents. A fair part of the project was implemented in VL. For example the pre-simulation of the screen movements, which ensured valid driving data for the motors. We also used the VL based timeline of lasal and implemented a content switcher system in VL, which selected contents based on a set of rules and distributed scene parameters like colors between the content patches.
credits Emilio Cordero Checa - Susana Viñolo
We used humidity and temperature sensors to modify the color and intensity of light.
The water is a constant in the life of Bilbao, by the river that runs through the city, the moisture of the atmosphere and almost daily rain.
Punto de rocío 11.5 is an interactive light installation inspired by the study of the city of Bilbao by its humidity. Like stalactites formed in the area of Deusto bridge, we invaded an uninhabited space, giving it life again through technology and light.
credits Emilio Cordero Checa Andrea Moreno Orts Software: VVVV
We used vvvv to manipulate and spatialise the sound in an 8.1 sound system with the movement of the tattoo machine, also to create real time visuals and finally to control the lights with audio using dmx.
THE USE OF HEADPHONES IS RECOMMENDED TO HEAR THE BINAURAL RECORDING PROPERLY!
Originally, the purpose of the tattoo went beyond aesthetics and contained narratives within each of the cultures that practiced it, developing unique symbols around each one. Achieving great popularity in recent years, the rituality of the act has transformed, progressively pulling away the tatoo from the world of senses. It has become only a commercial good. Through this project we intend to detach from the common archetype of the tattoo and its current practice. We present a whole new series of still unknown formulations in order to experience tattooing from different sensual routes and enhance the act of tattooing.
Transcripción 3.0 is a series of live experimental acts where, through the practice of tattooing with the use of new technologies, our aim is to transcribe into the bodies of both performers and audience a series of sound and luminous phenomena. A new tattoo practice is proposed, using technology to reinforce the sensory act.
In the performance there are three figures; the tattoo artist, the Tattoo and the interface (software and hardware), functioning independently but connected by the same space and time. By the act of feedback the body and the machine communicate with each other through data, fluids, movement and sensations. The new tattoo is revealed not only in the wound - by attaching sensors to the tattoo machine and extracting data we open the possibility of transcribing this information using the displacement of the sound waves and the movement of light to affect the senses of vision, hearing and touch.
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