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credits VUX, Kyle McLean, Dávid Mórász, UNC, Vadim Epstein, Natalia Alfutova
I make ze visuals, bro, I march ze rays, I subtract ze ao, broh. I push ze cubes in ze compute shaders, I simplex the curl and perlin the noise, I queue, oscillate and pop ze particles, I abstract ze cube maps, I c# the videos, innit?
I -(ceil(sin(p.x-1*cos(freq*p.x*5)+time+ceil(cos(p.y*mult+offsetMult)))-thin)+ceil(sin(p.y*mult2+offsetMult2))) the red lines.
Above all though, I labor in relative obscurity.
Speed-project to test sequencing, recording and compression with the Deuterium engine.
As always with this kind of material, download the original file from vimeo for best quality.
credits Featherfurl - VVVV stuff. Timmehtek - Performance. Brokinpaper - Music.
Testing a feedback based light trail/painting setup in realtime @ 60fps.
http://bit.ly/2an3lUx At the closing event of the Dresden Audio Visual Experience Festival 2015 (DAVE) we illuminated the cupola of the Martin-Luther Church with live generated visuals. As support for the musicians Jacob Korn, Daniel Williams, Sebastian Plano and Yair Elazar Glotman, we used realtime-rendered content creating a pleasant atmosphere for them, as well as for the audience.
Exhibition Media: Audio Guide, Projection Mapping Installations & Virtual Facsimile
The MESO Team:
Max Wolf, Johannes Roth, Valérie-Françoise Vogt, Johannes Lemke, Sebastian Kujas, Theron Burger, Timon Skerutsch, Anton Kluev,
Aeneas Stankowski, Anna Rack, Moritz Cramer
(c) 2016 MESO Digital Interiors GmbH
Dome Projection in a church with live visuals done by
@desaxismundi and @velcrome for intolight.
This is from the closing event of DAVE 2015, a town-wide festival for club- and subculture in Dresden.
Participating musicians were
Used packs: dx11, vvvv-Dome, Noodles
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