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challenge the power of monroe shocks

  1. Automechnika 2016 #Monroe #Tenneco
Grosse 8, Tuesday, Nov 1st 2016 Digg | Tweet | Delicious comments on vimeo  

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This MTV Ident takes us on a colorful ride through a landscape, brought to live by sound reactive plants.
We teamed up with our long time creative buddies, Kling Klang Klong, to create this generative world, filled with abstract vegetation and wondrous sounds.
The growth is triggered by the different noises of the soundscape, unfolding an otherworldly botany.

The animation was rendered in a real time environment, developed in vvvv.
Combining real time physics, parametric plant design and a dynamic, sound reactive growth system, allowed us to draft and design the motion graphics intuitively at interactive framerates.

Go here for High Quality Video and more Images: http://schnellebuntebilder.de/projects/mtv-cave-rave/

Tools:
vvvv
Instance Noodles Pack by http://everyoneishappy.com

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Generative projection piece from the "Myth & Math" series.
Graphic allegory about origins and reasons, addiction and reliance, passed and unborn, ephemeral and everlasting.

Vadim EpsteinEps

concept & visuals
Anatoly PolyakovExistence

music & sound

Guest artists & assistants

Natalia AlfutovaAl Feline

art guidance
Alexander KhalyavinJoss

extra fx
Ekaterina DanilovaIdwyr

shureshki
Yulia Rubis

static oculus
Anton KalabukhovAntokhio

3D staging

Special thanks to Julien Vulliettmr.Vux & Kyle McLean for shaders & techniques.

Created for ArtVision Modern videomapping contest // Moscow Light Festival 2016

Watch on Vimeo

BUNAI CARUS - Neend (Part One)
A/V Live Performance (April 2016)

WATCH PART TWO : vimeo.com/181174486

Directed by Nicolas Millot
Assistant director : Caroline Collinot

1 - Storm Cellar
2 - Glowdrift
3 - Skelet-1

Tracks from NEEND EP (2016 / Mindwaves Music)
Listen/Download EP : http://mindwaves-music.bandcamp.com/album/neend

http://www.bunaicarus.com
http://www.mindwaves-music.com

Bunai Carus, Tuesday, Nov 1st 2016 Digg | Tweet | Delicious comments on vimeo  

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http://bit.ly/domelabproject

intolight was part of the EMDL initiative. In the years 2014 and 2015 this partnership of European and Canadian cultural organizations allowed an international community of artists/researchers to explore the full-dome environment as a platform for creative innovation and artistic expression.

Eight workshops in Montreal, Athens, Plymouth, Dresden and Vienna allowed formulating, exchanging and prototyping ideas related to interactivity and immersion. Intolight was able to develop a dome graphics pipeline geared for rapid asset staging in the dome, and reutilizing content in a wide range of different domes, such as different sizes, truncated, open, etc.

Intolight, Tuesday, Nov 1st 2016 Digg | Tweet | Delicious comments on vimeo  

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SOMAPHONY
TRACK.TWO

an audio-visual composition
by Antoni Rayzhekov
performed by Katharina Köller

commissioned by Intel

supported by BKA, Akademie Schloss Solitude

powered by Intel, VVVV, Native Instruments

15.08.2016
Stuttgart, Germany

http://somaphonics.com
http://facebook.com/Somaphonics

raijekov, Tuesday, Nov 1st 2016 Digg | Tweet | Delicious comments on vimeo  

credits VVVV, HLSL, Pure Data patching: Umanema | Sound: George Oblapenko | Wave simulation shader: Sebastian Gregor

Project was made by GODA art collective (Dmitrii Antropov (umanema) and George Oblapenko) for Institut Francais. It was shown during the Festival of French Animation at Lendoc Film Studio in Saint-Petersburg, Russia

Realtime graphics and sound have been created in VVVV and Pure Data, connected via UDP. Projection has been mapped on a historical relief created by Peter Clodt. Everything was controlled by Leap Motion device.

umanema, Monday, Oct 31st 2016 Digg | Tweet | Delicious 0 comments  

credits https://soundcloud.com/ama-diver pointcloud pack

live patch for Adda Kaleh

ggml, Wednesday, Oct 26th 2016 Digg | Tweet | Delicious 0 comments  

credits Roberto Vitalini (@Bashiba) .:. Sebastiano Barbieri (@Noir) .:. www.bashiba.com

2 million particles in real-time (source: VideoIn)

BASHIBA RO

2 million particles in real-time (source: Video File)

Bashiba, Tuesday, Oct 18th 2016 Digg | Tweet | Delicious 0 comments  

anonymous user login

Shoutbox

~8h ago

evvvvil: The human fireball-"abduct" and me, we raymarched shapes near the champagne county for fun, just cos we could. https://vimeo.com/227243489

~12h ago

joreg: @nicoLD please start here: firmata protocol anything missing?

~12h ago

okvrdz: @joreg Thank you, it works know!

~13h ago

nicoLD: Is there an updated version of Firmata, Arduino and VVVV, an introduction (https://www.youtube.com/watch?v=RQ54h88ptmc&t=578s) ? thx

~13h ago

vux: @joreg : Ah yeah need to add in contributions, little reminder :)

~14h ago

joreg: it works with latest if you use the release from here: https://github.com/mrvux/vvvv-Box2D/releases

~14h ago

joreg: @Svartkabel beta2?

~15h ago

Svartkabel: Heyho, short question: is there any way to get vux' Box2dNodes.dll to work in versions > 45.beta2? Thx in advance!

~17h ago

joreg: @mrboni there isn't a direct way. one is CPU, the other GPU, they are not related...

~1d ago

mrboni: how to convert between shared memory name (ie SharedMemory ex9) and handle (dx11 FromSharedTexture) ?