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For the electric concept car “Imagine by Kia”, we developed the technology for a dashboard made up of 21 individual high definition screens. First revealed at the Geneva International Motor Show 2019, this experiment in form and technology was arguably the eye-catching highlight of the vehicle and sparked great media interest.

The MESO-Team:
Max Wolf, Jonas Häutle, Sarah Schmid, Theron Burger, Katharina Gruber, Daniel Maaz, Constantin Urban, Christian Brauch

https://meso.design/en/projects/kia-motors-staggered-display-dashboard-for-electric-concept-car

MESO, Wednesday, May 8th 2019 Digg | Tweet | Delicious comments on vimeo  

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CLOUD MOBIL – an interactive AV-Installation that illuminates our individual and collective mobility

KONZEPT, DESIGN, ANIMATION – LWZ www.lwz.studio
SYSTEM DESIGN, GENERATIVE PROGRAMMIERUNG – Bildwerk Media OG www.bildwerk.tv
APP ENTWICKLUNG, DATEN AGGREGATION – Huangart www.huangart.at
CONSULTING MOBILITÄT & ÖKOLOGIE – Florian Lorenz www.florianlorenz.com
SOUNDDESIGN – Gabriel Schönangerer www.gabs.at
ROUTING PARTNER – Verkehrsverbund Ost-Region (VOR) GmbH www.vor.at
MAKING OF – Skop Filmbüro www.skop.at

DANKE AN

KURATOREN – Gerhard Proksch, Beat Gugger
GRUPPE GUT – Alfonso Demetz, Werner Stampfer
SCHALLABURG KULTURBETRIEBSGES.M.B.H – Birgit Schretzmayer, Silvia Seitl, Lucia Mutentahler, Kurt Farasin, Guido Wirth, Astrid Braun, Klaus Kerstinger, Birgit Stransky & das Kulturvermittlungsteam
Stefan Mayr – Verkehrsauskunft Österreich
bablTech – Roland Babl
Klenk & Meder – Ewald Seidl
AHP – Agnes Nusterer
Lektorat – Susanne Eulert
Tischlerei Diklic

LWZ, Tuesday, May 7th 2019 Digg | Tweet | Delicious comments on vimeo  

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《Shuffle Reality 記憶的城市 虛構的城市》
.
放浪城市系列
記憶的城市 虛構的城市 | 林欣傑
.
《記憶的城市 虛構的城市》啟發自也斯同名小說,從虛實交錯的角度出發,林欣傑邀請三位不同界別的創作人士-鄧烱榕、何卓彥和夏永康遊走於香港的不同角落,將他們所見及所聽的影像、聲音轉化成對城市記憶的對話。
.
日期:9.11-2.12.2018 (逢星期二休息)
時間:上午10時至晚上9時 (除9.11.2018, 晚上6時半至9時)
地點:香港視覺藝術中心5樓展覽廳
.
日期:5.12.2018-27.1.2019 (逢星期二、25, 26.12.2018及1.1.2019休息)
時間:上午10時至晚上9時 (除22, 24, 31.12.2018,上午10時至下午5時)
地點:香港視覺藝術中心3樓多用途工作室


sound in the city
Shuffle Reality | Keith Lam
.
Inspired by Yasi’s work of the same title, Keith Lam invited three talented creators, namely Nico Tang, CY Leo and Wing Shya to roam through different places in Hong Kong and transformed the sounds they have heard and images they have seen into a conversation between people and their cities of memories.
.
Date: 9.11 — 2.12.2018 (closed on Tuesdays)
Time: 10am to 9pm (except 9.11.2018, 6:30pm to 9pm)
Exhibition venue: Exhibition Hall, 5/F, Hong Kong Visual Arts Centre
.
Date: 5.12.2018 — 27.1.2019
(closed on Tuesdays, 25, 26.12.2018 & 1.1.2019)
Time: 10am to 9pm (except 22, 24, 31.12.2018, 10am to 5pm)
Exhibition venue: Multi-purpose Studio, U3, Hong Kong Visual Arts Centre


.
「我們不管多麼願意向前走,遇見不同的事物,永遠置身在旅途中,另一方面我們其實更想停下來,找到熟悉而善意的人們在他們中間住下來,為自己找到一個生活和工作的空間。」
.
每個人都是一座移動的城市,
由不同的記憶片段組成,
這些片段合成一座每個人獨特的城市記憶。
或許我們都像也斯一樣,
從不同的記憶片段拼湊了一個自己的虛構城市。
當代都市人的記憶還夾雜了虛擬世界,
在真實和虛擬的模糊邊界之間或游走或迷失。
《記憶的城市 虛構的城市》啟發自也斯同名小說,
邀請三位分別不同界別的人仕 - 傳媒,攝影師,音樂家,
遊走他們在香港的記憶片段,
過程中所見及所聽見的會通過移動數位裝置擷取記錄,
城市聲音的起伏高低構成空間的結構,
看到的影像成為結構的影像素材,
合成三個不同的聲音視覺空間,
湊合三代人對城市記憶的對話。
.
邀請的三位遊走者:
夏永康 - 攝影師
Nico Tang - 《號外》雜誌主編
CY Leo - 口琴家,音樂家


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Shuffle Reality — Cities of Memories, Cities of Fabrications
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“No matter how much we are willing to move forward to come across different matters, and to stay en route; on the other hand, we have a greater desire to stop and find familiar, friendly faces. To stay with them, where we find the space to live and work for ourselves.”
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Everyone of us is a moving city formed with facets of memories, all of which coming together becomes a unique city of memories. Perhaps we are all like Yesi, putting together our very own fabricated cities based on the different pieces of memories. People nowadays have memories consist of the virtual world, and they manoeuvre or get lost at the blurred line between reality and virtuality. Shuffle Reality — a city of memories, a city of virtuality is inspired by the same fictional title of Yesi, which invites three individuals from different disciplines: media, photography, and music, to roam into their memory facets of Hong Kong. The process of which could be seen and heard would be recorded on mobile digital devices: the high and low waves of sounds in the city craft the structure of space, while the images documented makes the main visual source. The three different audio-visual spaces coming together present a conversation between three generations of people and the cities of memories.
.
Three Flaneur:
Wing Shya - Photographer
Nico Tang - Chief Editor of “City Magazine”
CY Leo- Harmonicist, Musician

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Records of real-time 4K sequences, generated with photogrammetry scans and custom VVVV system.

Thanks to VVVV team, Vux and Kyle McLean for their contributions.

credits Client: Humanscale | Concept & Design: Todd Bracher & Studio TheGreenEyl | Technical director: Andreas Schmelas | Sound design: Marian Mentrup | Video: Maco Film Venice | Photography: David Zanardi


Bodies in Motion is an immersive light installation created by Todd Bracher and Studio TheGreenEyl for Humanscale at Milan Design Week 2019.

The installation is inspired by Humanscale’s history as pioneers in human factors and natural ergonomics, bringing a scientific approach to furniture design. A related influence was the research psychophysicist Gunnar Johansson in 1973, which involved placing lights on key points of the human body to highlight movement. Situated in the warehouse of Ventura Centrale in Milan, the work features a minimal representation of the human body formed of lights that respond to the movements of visitors. As visitor's bodies are scanned, 15 motorised lights project tightly-focussed white beams onto a screen fifteen metres away. The points of light on the screen correspond to key points of the person's body including the head, shoulders, elbows, hands, sternum, hips, knees or feet. Each person that interacts triggers a specific visual and sound experience that is tightly synced across the two.

https://inmotion.humanscale.com/

Year: 2019
Client: Humanscale
Concept & Design: Todd Bracher & Studio TheGreenEyl
Technical director: Andreas Schmelas
Sound design: Marian Mentrup
Video: Maco Film Venice & Dezeen
Photography: David Zanardi

read more...
m9dfukc, Saturday, Apr 13th 2019 Digg | Tweet | Delicious 1 comments  

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HERE Technologies is one of the leading players in the field of digital mapping and location data. Premiering for CES 2019 in Las Vegas, we developed a consistent narrative applicable to all elements of the brand appearance. The systemic concept took the entire visitor experience into account including strategy, scenography, content development, interaction design, visualization, and technical implementation. Furthermore, it is designed to roll out for a variety of events and experience centers beyond CES.

Teh MESO-Team

Alec Woodward Mitchel, Anna Rack, Alessia Corsini, Daniel Henning, Daniel Maaz, Nina Dauer, Fabio Thiel, Johannes Lemke, Joakim Reinert, Johannes Scherg, David Brüll, Woeishi Lean, Sebastian Oschatz, Johanno Heß, Henry Hilge, Kim Angie Cicuttin, Majo Balko, Frank Brammer, Hannes Raff, Ian Rodriguez, Patrick Seuffert, David Morasz, Michel Rubner, Andreas Behl, Marcus Michaely

https://meso.design/en/projects/here-technologies-scalable-storytelling-environment-for-international-location-technology-firm

MESO, Tuesday, Apr 9th 2019 Digg | Tweet | Delicious comments on vimeo  

I needed to implement a BVH acceleration structure before I could proceed to more complicated scenes. Now this thing rips.

polyrhythm, Tuesday, Mar 19th 2019 Digg | Tweet | Delicious 0 comments  

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Abstract animated sci-fi movie for fulldome.
Real time motion graphics, designed and rendered in vvvv.
Made with modular raymarching system FieldTrip by Kyle McLean
audio by DEATHVOX>>> http://deathvox.com/

past video, Wednesday, Mar 13th 2019 Digg | Tweet | Delicious comments on vimeo  

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Water Illumination is an audiovisual project that presents documentary video of water surface, filmed in bright sunlight. The video is explored with algorithmic methods, which create sound waves and change the representation of video. This research, breaking in the documentary, shapes the new perception of observed substance.

Presence of the technology allows to learn something new, and at the same time changes observed phenomena of the reality and environmental factors. Comparing what is happening with the preceding information of personal experience, one can note the permanency in phenomenon essence perception. The documentary video, showing water droplets and the shining sunlight refracted in them, continues to exist despite the digital transformation.

The continuity of the observer's connection with reality allows us to feel the dynamics of changes in environment, where the use of resources and technologies changes the foundations of the life cycle.

Presented in abstract form, the image of water appeals to unconscious and sensory experience, it is reflected in the deep understanding of reality.

Video, realtime computer graphics and sound.

Presented at ECHO exhibition at Proun Moscow 2018

stain, Wednesday, Mar 13th 2019 Digg | Tweet | Delicious comments on vimeo  

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Shoutbox

~1h ago

mrboni: 'Acoustic trap display' creates a 3D floating and animated image that can produce sound

~3h ago

ravazquez: anyone heard of/used this? https://www.plasticscm.com/

~6h ago

parabola: Is there a version ofWarptime DX9 for DX11?

~23h ago

david: for those you can be in Berlin on November 23rd. https://nodeforum.org/announcements/refik-anadol-and-devs/

~1d ago

andresc4: latest vvvv&leap drivers, leap visualuzer works fine on the 2 pcs, but vvvv dont output data on one pc... ideas?

~1d ago

nissidis: Hey, is anybody showcasing v4 stuff in Greece these days ?

~1d ago

tonfilm: @koma_4610 you can write a C# importer for any D library and use that in the C# plugin interface or VL: https://stackoverflow.com/questions/539234/using-d-programming-language-in-a-net-context

~2d ago

koma_4610: How Can I use D language on vvvv?