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the second edition of the stopspot festival for electronic music took place in the groundfloor rooms of the ok-centrum in linz.

windows where projected upon from the outside with a seamless image created by a vvvv boygroup. providing an abstract virtual panorama view for the festival visitors. hard to photograph since the images where always in motion.

very thankyou for your support michael.

more photos of the evening.

joreg, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

essentially it is a training program for you windows and icons. get your download and additional screenshots here

realized with a since disabled feature in vvvv that let you pack patches into the executable.

joreg, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
a video to sourround sound by nt. separate sound tracks analyzed by pd trigger the graphics. the camera motion is the result of a realtime interaction with vvvv via a 6dof tracker.

there are more stills and you can watch the video.

joreg, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

Switzerland's Three-Lakes-Region is host to the extremely rare "Landiausstellung", or national exposition. In Meso's largest project to-date, they helped 3deluxe architects build a fountain of virtual water - consisting of 18 projections controlled by 23 synchronized computers, responding to voice, movements in space, internet activity, and even the weather. Complete with internet-based creature development tool.

Find out more on Cyberhelvetia.ch or watch a video.

max, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
An intuitive VJ tool that creates club-quality visuals in real-time, developed for the Robert Johnson club in Offenbach. It features two customized touch screen monitors to record the VJ's movements. vvvv translates the input data from the monitors and creates the video output.

watch a video here

max, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

The ReBraun MP3 jukebox is a limited edition redesign of a classic 1962 Hi-Fi system, running on state-of-the-art components in a vintage chassis. It's essentially a laptop computer turned into a luxury music home appliance, completely programmed in vvvv.

Also it's an hommage to (or persiflage of, whichever you prefer) a milestone of german post-war design. Find out more on the bootleg objects web site.

max, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
"Roemer-Nordseite" was conceived as an "interface": environmental sounds trigger light changes on the facade of city-hall Frankfurt/Main. A light-system consisting of 16 elements was fixed to a section of window-crossings. Each element contained, according to its position, 2, 3, or 4 spotlights, which could be independently dimmed and/or lit. The sounds picked up by a microphone on the facade were realtime analysed and translated into subtle light-movements which changed with the attack and duration of the respective sonic event.

other projects by achim wollscheid

joreg, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
animated ceiling for the lounge space during the electronic music festival stopspot that took place in the ok-centrum in linz.

very first project realized with vvvv30 that introduced the graphical programming paradigm.

more images and text athttp://joreg.ath.cx/14/stopspot01/

joreg, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
An interactive loop based remix installation. The original music tracks are located on the harddisk. The system works with any loop based music. At the moment there are two CDs on the HD - all released on Mille-Plateaux. The first one is 'Makesnd Cassette' by SND, the second one is the compilation 'Clicks & Cuts'. realized with a very early (non public) version of vvvv.

more info athttp://www.involving-systems.com/mmm.html

max, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
A game for four players: input from five radio stations is analyzed, cut up into abstract fragments and thrown onto the desk. By using the mouse and headphones, the players can listen to the fragments, combine them and create abstract sound scapes. Made with vvvv21, a very early version.

more info athttp://www.involving-systems.com/hrr.html

max, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

anonymous user login

Shoutbox

~28d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~29d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?