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Oberlicht by Klaus Wäldele (diploma @ hfg_of_main)
vvvvwork by Tobias Teickner

Project Page

morphopeleides, Wednesday, Jan 31st 2007 Digg | Tweet | Delicious 0 comments  

Der Wirklichkeitsschaum im Städtischen Museum in Mannheim.

Enos User Page

eno, Friday, Jan 12th 2007 Digg | Tweet | Delicious 0 comments  

milo (ingolf heinsch) did the animation & production of the light & video installation "das apokalyptische weib" by light artist michael pendry. shown @ the jesuiten church "st. michael", munich, october 2006.

Project Page

milo, Saturday, Nov 11th 2006 Digg | Tweet | Delicious 0 comments  

Commissioned by Atelier Markgraph, meso implemented 4 fine trade fair exhibits
for the Mercedes Benz E-Class and S-Class presentation: Project Page

tonfilm, Tuesday, Oct 24th 2006 Digg | Tweet | Delicious 0 comments  

imagine being deep down at the bottom of the ocean, it's dark and quiet and you slightly loose orientation. weird creatures appear out of the vast space .. while you keep on exploring this alien surrounding.

the react group of the Muthesius Kunsthochschule was asked to design an exhibition for the IFM Geomar Marine Science Institute based in Kiel. Putting the emphasis on creating a certain mood rather than bombarding people with information, worked quite well. we made everything, from interior design, print media, interactive installations to the first facade projection in Kiel.

The exhibition was open during the 'Tag der deutschen Einheit' festivity and we counted about 4800 people visiting our exhibition. ...more..

u7angel, Friday, Oct 6th 2006 Digg | Tweet | Delicious 0 comments  
ndsvisuals (working title ...) is a system designed to loosen VJs from their stationary input devices, by equipping them with a wireless remote control - more precisely: a nintendoDS gaming console. by using all the features the nintendoDS provides (such as two screens, a touchscreen, wirless networking, ...) it enables VJs to control their visual performance from wherever they have a WLAN-connection to their notebook.

more info: http://www.zive.at/ndsvisuals/ (video inside)

:)

sagishi, Wednesday, Oct 4th 2006 Digg | Tweet | Delicious 0 comments  

Jannis Urle Kilian Kreft designs a computational realtime visualization for a live performance of the "Berliner Cellharmoniker" at the EnBW showroom Berlin.

4 radio controlled sound pick-up systems are mounted on the instruments to get a live music input. Jannis designs 4 soundresponsive streams of shapes, one for each musician, building the vizualisation. The visuals are playing on LED's embedded in a Corian wall.

For other great projects by Jannis Kreft please visit:
www.DeinLieblingsgestalter.de

jannis, Monday, Oct 2nd 2006 Digg | Tweet | Delicious 0 comments  

Jannis Urle Kilian Kreft designs computational soundresponsive visuals for the EnBW showroom Berlin. The visuals are playing on LED's embedded in a Corian wall.

For other great projects by Jannis Kreft please visit www.DeinLieblingsgestalter.de

jannis, Monday, Oct 2nd 2006 Digg | Tweet | Delicious 0 comments  

Jannis Urle Kilian Kreft designs computational body projections and soundresponsive, interactive realtime visuals for Hip Hop artists Monarch & Thec. The show entitled "Generative Audiovisual Systems" was performed in 2005 at the University of the Arts Berlin and the "Spit on Stage" Hip Hop Jam.

"Generative Audiovisual Systems" is also Jannis Kreft's Diploma thesis at the University of the Arts Berlin.
Kreft developed his own technology for realizing realtime body projections. He designed a computational realtime visual set that is not only visually stunning but also conceptually tailored to each song performed by the artists.

Kreft graduated Magna Cum Laude from the UdK Berlin.

To see the video of the show and the complete documentation of the work please visit: www.DeinLieblingsgestalter.de

jannis, Monday, Oct 2nd 2006 Digg | Tweet | Delicious 0 comments  

Interactive lighting installation at 100%Design in London. "The work challenges the concept of infinity and illusion, creating volumes of light in virtual space".

Sandwiched between two layers of 'spy mirror', 80 CCFL tubes are controlled by DMX -- via the one and only VVVV! A single panoramic Sony video camera captures the movement of people in front of the 8m wall. There movement is mirrored as smooth moving ripples of white light.

Close-up detail of wall.

More information on www.jasonbruges.com

dommeruk, Monday, Sep 25th 2006 Digg | Tweet | Delicious 0 comments  

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Shoutbox

~3d ago

joreg: Workshop on 01 08: Augmented Reality using OpenCV, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-augmented-reality-using-opencv-in-vvvv/

~12d ago

joreg: Workshop on 18 07: Fluid simulations in FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-fluid-simulations-in-fuse/

~12d ago

joreg: Workshop on 17 07: Working with particles in FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-working-with-particles-in-fuse/

~23d ago

joreg: Here's what happened in June in our little univvvverse: https://visualprogramming.net/blog/2024/vvvvhat-happened-in-june-2024/

~24d ago

joreg: We're starting a new beginner tutorial series. Here's Nr. 1: https://visualprogramming.net/blog/2024/new-vvvv-tutorial-circle-pit/

~26d ago

joreg: Registration is open for LINK - the vvvv Summer Camp 24! Full details and signup are here: https://link-summercamp.de/

~26d ago

joreg: Workshop on 11 07: Compute Shader with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-compute-shader-with-fuse/

~1mth ago

joreg: Workshop on 27 06: Rendering Techniques with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-rendering-techniques-with-fuse/

~1mth ago

joreg: Workshop on 20 06: All about Raymarching with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-all-about-raymarching-with-fuse/

~1mth ago

joreg: vvvv gamma 6.5 is out, see changelog: https://thegraybook.vvvv.org/changelog/6.x.html