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access the archive of 20 years of prix ars electronica animations. Nearly all prizewinning works submitted under the category animation can be chosen from a wall (pda - rfid), loaded onto an interface on a table and selected for viewing (approximation sensors).
networkcommunication, selection-interface and videoplayer done in vvvv
pda application c++ and flash
vvvv work by woei
One side of an elevator was made of glass so you could look into the shaft seeing a projection on a nearby wall. since the projector was mounted on the elevator, kind of an xray-viewing impression was evoked. going with that elevator, you'd see a ink-painted flower growing inside the wall according to the vertical position. videos could be changed by using buttons of normal buttons of the lift.
sensory stuff c++, data processing & visual output vvvv
vvvv work by woei
Laying printed cards on the table, additional virtual cards appear on the table at the position of the real one. the rotation sets the focus on the virtual content (text, pictures, videos).
custom two camera artoolkit tracking: c++
dataprocessing & visual output:vvvv
vvvv work by Stefan Schilcher, rework by woei
triple projection showing all prix award winners of the category u19
by Stefan Schilcher
The Future Ocean Exhibition is constantly evolving and growing. The very latest module we made is the ARGO realtime float display. To cut the story short, ARGO is an international program to monitor the entire global ocean with the help of so called floats, little torpedo-lookalikes filled with sensors and communication stuff.
Every float dives down to 2000m level and drifts for about 10 days with the current. After this period the float surfaces and measures temperature and salinity related to pressure. Once the metal bugger reaches the surface, all the collected data is being send via satellite to a collecting point. And that’s where this installation drops in.
The ARGO realtime float display shows all the latest data in a nice graphical fashion. Everytime a float sends new data, a window pops up and shows the temperature and salinity graph of this location. In addition you see the ID, longitude, latitude and time of broadcast.
tom duscher chris engler timo schuhmacher
House Party is an interactive installation that uses the intuitive interface of a traditional dolls house, albeit with anthropomorphized characters, to explore a narrative with multiple plot threads. By placing characters face to face spectators can listen into conversations in order to navigate the story and find out more information about events.
Inspired by the techniques of Victorian ‘Ingénieurs’ (the engineers behind magicians)and the imagery of contemporary Japanese designers such as Nagi Noda, the artist created a piece that augments the computer with the internal mechanics of a modern illusory toy. An exploration of author Arthur C. Clarke's third law, any sufficiently advanced technology is indistinguishable from magic.
The installation uses the fidicial tracking patch developed by the Reactable team in 2003 to create their collaborative electronic music instrument. A webcam set in the hollow plinth of the installation points up, looking through the perspex floor of the dolls house tracking fidicial markers placed on the bases of characters. This allows VVVV to determine the x and y postions of characters as well as their orientation.
VVVV passes these values to Adobe Director through the OSC encoder to the OSCXtra plugin. Depending on characters orientation and distances from one another different audio clips are triggered giving the effect of conversations between the House Party guests.
Contact klJ3 for more information.
Here following you can see a new project we (dotdotdot.it) did for BWM series 1 during the salone del mobile in milano, april 2007.
Sorry for the delay of the publishing project :-(
Essentially the project is made by the detecting object node modified especially for this project by joreg and mrbenefit. plus more and more graphic solution.
the people they can also send sms to a mobile phone number and the messages was directly sent to the system and they was showed with 14 messages already done by BMW.
Here following workinprogress photo...
After an initial idea by exhibition architects Echo ))) Kommunikation im Raum and communications agency mainfeld GbR, MESO Digital Interiors, Frankfurt designed and developed this interactive multi-touch table minus the touch.
Visitors to the fair learn facts & figures about the current energy debate by playing with a little universe of abstract glowing objects, which pop up at the flick of a finger.
Tracking the visitors' gestures with a robust and effective infrared tracking system from above, the table offers room for up to 8 simultaneous users.
Due to the nature of the optical tracking system from above, interaction works without the visitors even touching the surface - just a wave of the hand is enough to trigger the text infos and visual effects.
See the video and read the complete documentation on the project page.
Dave is an interactive music video installation for the homonymous song by Siambok. The recipient, surrounded by displays, can alter the course of the video by interacting with three pillars. Interaction does not only change the video, but also the music. Nonetheless, the music preserves its character, because all possible variations are preproduced. There is no visible or audible break during the interaction. The switches are seamless.
Dave exists as rock, electronic rock and orchestral rock. The recipient can choose between these styles on seven predefined points in the video. Theoretically there are 288 possible variations. If there is no decision made, a random choice is made by the system. In no case, the music video is interrupted at any time.
The interaction and surrounding setting pulls the recipient out of the passiveness which usually is so typical for the consumption of music videos. One doesn't see and hear Dave on the way by, Dave engages the recipient, lets him immerse into the music.
3 hires front displays with a combined resolution of 5760x1080 pixels, 8 standard displays, 8 computers, 3 stovepipes, 50 packing cases and 11 pieces of furniture incorporate the installation. Almost 45 minutes high resolution video footage had to be produced for Dave.
We, Erik and Florian, created the installation as part of our postgraduate studies at the Hochschule der Medien in Stuttgart, Germany. The whole project including concept, video production, programming and construction was realized in only four months.
We used VVVV to play the video and synchronise it over network with audio files played by the server. We also used it to track movement over the pillars for the interaction.
For more information and videos please visit our websites:
Similar Diversity is an information graphic which opens up a new perspective at the topics religion and faith by visualizing the Holy Books of five world religions. Communalities and differences of Christianity, Islam, Hinduism, Buddhism and Judaism are shown up in this datavisualization.
The visual's basis is an objective text analysis of the Holy Scriptures, and works without any interpretations from the creators' side. Despite - or even because of this abstraction, the artworks are not only working on an informal but also on an emotional level. The viewers should be inspired to think about own prejudices and current religious conflicts.
This is a 11x3 foot free-standing multi-touch screen based on the famous FTIR technology. It features 3 video projectors with a total resolution of 4200x1050 pixels and a seamless 2 camera IR tracking system. The screen was developed as an interactive trade fair exhibit for the hearing aid company OTICON Denmark. It was on show at the "AAA Audiology Now" trade fair in Denver, USA and the "EUHA" trade fair, Nürnberg.
download quicktime demo:http://www.vvvv.org/tiki-download_file.php?fileId=1155Multitouch_XL.mov (24.89 Mb)</a>
Jannis Urle Kilian Kreft performes live at the Transmediale 2007 festival in Berlin.
Jannis is invited by the Belgian media arts laboratory, LAb(au), to participate in the "Liquid Space.05" design session to create immersive and interactive spatial audio-visuals.
Jannis performs on a 360°-multiscreen-panorama-projection and surround-audio-system, generating sounds and visuals at the same time. Jannis` aim is to produce an artwork where music and visuals merge through to the concept of "space".
For the video of the show and other great projects by Jannis Kreft please visit:
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