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Music entirely produced in Csound
The whole piece is built starting from the mpulse opcode. Clicks are processed through reverberation and filtering, sometimes pushing the parameters beyond the sample rate.
Video made with VVVV and Max/MSP connected via OSC protocol.
Premiered at Connect Festival, Malmö (Sweden), November 2009.
13 octobre 2009 au 10 janvier 2010 Ile Rousseau, Genève
1 VVVV CPU did the superior control of all the medias so as the management of the over 3'000'000'000 bases and genes, with complex calculated diffrent characterspeeds etc. etc.
To decorate the office space of Büro Hirzberger in Vienna Strukt realised a digital wallpaper that illuminates the walls. In this self-initated project Strukt was given complete creative freedom by the client, and developed a system to project video and realtime content undistorted onto any surface.
The basic idea was to light up the black and white striped office wall by mapping the architecture with multitple projectors. The program developed by Strukt is scripted in vvvv and is scaleable to any number of projectors and any architectural shape. Several different visualisations have been realised already, amongst it a Pac Man animation as well as moving stripes, and more are in development. The content could also be made interactive, reacting to people passing the ground-floor offices.
The hardware is courtesy of Concept Solutions Vienna.
a tool for dynamic Schenkerian analysis graphs
Heinrich is a prototype for an educational tool with which you can draw Schenkerian analysis graphs. These graphs are multi-layered so that you can fade in and out the material which lies between the foreground level and the Urlinie.
Heinrich lets you assign different layers to notes and objects in order to express the multi-level structure of the Schenkerian analysis method.
Heinrich was developed in VVVV and can be downloaded on the author's webstite
It would be nice if someone wants to further develop this idea that still is in a very basic stage.
an installation at the open source festival in düsseldorf last week, i placed 4 self-built robotic jockeys on the horse racing track.
patching and tech-setup was quite simple, i used 1 pc -> usb2dmx adpater -> 4-channel dimmerpack to trigger the drill & lights.
more about this project (in german, but with extra images!) here.
This free-standing installation in the Portland Art Museum (Portland, Oregon, USA) was deployed in concert with the museum’s exhibition Marking Portland: the Art of the Tattoo.
Gruppo Làbun - WteR
San Casciano Val Di Pesa (FI), Italy
June 25-28, 2009
3 Wiimotes, 2 Computers
A. Perini/S. Fumagalli/A. Livio
This work represents the Water element as a source of profits and power rather than as a source of life. Once water resources become scarcer, the paradoxical identification of water as the petrol of the future seems more and more appropriate: to date it seems that the control over such a substance is equivalent to controlling life. The war for water is a bloody but also subtle war, battled out through shrewd legislative, financial and industrial manoeuvres. Without forgetting that this war, typical of the contemporary world, has just waged battle on the media: now that we are drowned in an ocean of misinformation it is up to us to search new isles from where a fresh assault for the reconquest of lost rights can be launched.
we've just fininshed our latest job for whitevoid and don't want to be late again with its documentation. also we didn't yet mention here the two projects we did last year for m-box/tamschick media+space. so here they come all at once. fasten your seatbelts please...
Airtraffic Network Simulation
brought to you all the nice new features in beta21, most notably the new Text (EX9) plugin and a lot of new transform nodes for easier screenbased patching...
documentation with video is down because the client (a german airtraffic dinosaur) doesn't understand the internet yet...
the 10 minute linear piece with user-interactive parts exhibited at the expo08 in zaragoza was responsible for the further development of Timeliner. also it features gregs wave simulation stretched across 10 projections. documentation with video
a 360° surround synced video projection. not exactly vvvvs strength. we had to fight with videoplayback troubles just as you do...(with only little additional magic).
documentation with video
Cinema Vertigo is an interactive audiovisual environment. It is a mobile form of interactive experimental cinema: it exposes the perceptional effect of induced movement - formerly often used by the moving camera in film - and transforms it into a new spacial constellation. Cinema Vertigo’s most distinctive feature is its huge vertical screen format, aligned along the tower of a glass elevator.
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