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rendered in vvvv using the 3d scan of my head. mesh of my head was modelled by diane/meso for my live performance "imago" with joreg and m. strohmann, which was presented in ars electronica festival 2005 and in siggraph 2007. please see: http://joreg.ath.cx/imago/index.html
this video is a more abstract, audio based development.
rendered in vvvv. special attractor 3d shader by joreg, gregs and tonfilm.
again the mesh of my head under total control of fft data and random parameters. head occupied by strange creatures. only the cursor can lead you out of this nightmare.
This is a collaboration with my good friend Jay Latour from France. This is really only the start of our investigations with combining object manipulations and projections, we were pleasantly surprised with the results though!
Object Manipulation: Jay Latour
Programing & Music: Kyle McLean
Software: VVVV, Ableton, Reason
Project proudly supported by Visible Ink
A VVVV patch deforming a sphere in relation to sound in realtime. Needs to be tested on a large wall to make sure it doesn't cause any epileptic seizures ;D
Please, watch only HD version.
Music: Clark - Growls Garden
Tools: vvvv, Blender, MeshLab, Fraps
This video is fully random and realtime. I used Timeliner just for 4 keyframes. Anything else, exept the model, is generated in vvvv.
I'm opened sources of this project. Forks are vvvvery welcome http://vadimsmakhtin.com/internal-thinking
The artist Philipp Geist / VideoGeist from Berlin ask us to manage the projection, the 3D mapping and the media broadcasting for the 4D Light & Sound Installation, concerning the Thailand's King Birthday.
The project has involved 120 musicians, 100 choirs and each night around 300 000 spectators.
4D Light & Sound Installation by Philipp Geist
3D Mapping / projection:
Digital Slaves (France)
Fresh Air Festival and Kaiser Communications Co.,Ltd. (Thailand)
This was my graduation work: Its an exhibition about Digital Film Production and shows how films are produced nowadays. There are several categories (like Shooting, Audio, Montage, ...) and for each theme is an interactive installation showing the explained techniques live.
Our goal was a merge of classical European text-based exhibition and US-American Hands-On Science-Center approach. Text and deeper explanations together with try for yourself installations.
For one theme I realised the installation concept - for Compositing. Layer above layer, moving, scaling, blending are some techniques, which are used in compositing tools and therefore used by the installation.
A small gameplay encourages vistors to get find out about how it works.
Made with the awesome VVVV
Credits: my graduation partner Carmen Bergmann
Many Thanks to: Prof. Wolfgang Sattler, Prof. Wolfgang Kissler and as external advisor Max Wolf
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