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Light installation in a concert hall in northern Italy.
A 72m long band is lit by 185 LED elements and creates an unique ambient lighting.

max, Wednesday, Jul 19th 2006 Digg | Tweet | Delicious 0 comments  

The UBS PHOTO FIELD consists of 32 little TFT monitors – driven by 4 Windows computers running VVVV – and a Bar Code reader.

max, Tuesday, Jun 20th 2006 Digg | Tweet | Delicious 0 comments  
Image (c) by CIRC corporate experience
For the annual shareholders' meeting of the BASF corporation, meso developed software for a seamless 360° projection on a sphere.

See the meso-BASF HV06 page for more.

oschatz, Tuesday, Jun 20th 2006 Digg | Tweet | Delicious 0 comments  

The Memory Room Billard? works by layers of analogies: Some of the balls represent objects in virtual space, some are modifiers for filters, others trigger special effects. Once you know the rules, you can actually deliver quite well-controlled video compositions. However, it doesn't hurt if you don't care.
Another fine meso project.

david, Wednesday, Mar 29th 2006 Digg | Tweet | Delicious 0 comments  

based on time's ups spin we implemented a prototype of the egosoccer idea as a submission to the playaward for innovation in football

experience a soccer game as seen from a balls view in 360°. play your own game against the 22 human players. avoid their feet and run for your own goals.

there are some images and a video trying to explain the idea in more detail.

joreg, Saturday, Mar 25th 2006 Digg | Tweet | Delicious 0 comments  

A time to make friends™ is the motto of the 2006 FIFA World Cup™. With our travelling Football Globe we are sending out an international emissary in anticipation of this event. We hope it will be welcomed everywhere and radiate its positive energy. I am very much looking forward to its next point of call in Milan.
André Heller, Curator of the Artistic and Cultural Programme™ of the 2006 FIFA World Cup™

03-Oct-2005 - 07-Nov-2005, D-Haus, Tokyo, Japan
19-Jan-2006 - 09-Feb-2006, Place du Trocadéro, Paris, France
03-Mar-2006 - 26-Mar-2006, Piazza del Duomo, Milan, Italy
06-Apr-2006 - 18-Apr-2006, Zurich, Switzerland

The Football Globe Germany is designed to be a symbol, an urban meeting place and a multimedia installation. The sculptural project consists of a dynamically formed white base supporting an illuminated ball that merges the shapes of globe and football. Inside the
sphere is an installation consisting of 510 cold-cathode tubes that are controlled individually. The tubes are bent into circles of different sizes and arranged to form an extremely complex spatial constellation. This creates a large number of different lighting effects whose powerful pulses
symbolise the extremely positive energy arising from the keen global anticipation for the Football World Cup.
Two media terminals on the Football Globe Germany offer visitors information about the Artistic and Cultural Programme to the 2006 FIFA World Cup™, about the 2006 FIFA World Cup™ and its host Germany. The main attraction, though, for participants and spectators alike is the interactive "Corner Flag Dance". Visitors are able to film their own personal corner flag dance and post it on the Internet or send it from there to family and friends.

All light programming and media terminals was done using vvvv.

Concept and realisation: Art + Sports GmbH, Frankfurt; Producer: Robert Hofferer, Project Manager: Christian Bauer.
Overall design, content, graphic identity: 3deluxe, Wiesbaden
http://www.FootballGlobeGermany.com
more info

left: Copyright: © 2006 Artevent GmbH, Vienna. Photographer: Sakis Lalas
right: Copyright: © 2006 Art + Sports GMBH, Frankfurt/Germany. Photo: Sophie Robichon

david, Sunday, Mar 12th 2006 Digg | Tweet | Delicious 0 comments  

The STOP SHOW by Dirk Fleischmann is a game show, which is directed at a large audience. The game is easily comprehended. The player attempts to stop a certain time period (e.g. 10:00 seconds) as precisely as possible with a regular stop watch, without seeing the display.

meso developed a gameshow-software with different states including live feeding highscore, webinterface and terminals/buttons.

http://www.stopshow.net
http://www.hebbel-theater.de

oschatz, Thursday, Feb 23rd 2006 Digg | Tweet | Delicious 0 comments  

SonicViz is researching and developing unique realtime audiovisual instruments, using a variety of technologies and interfaces. Recently relocated to Tokyo. Two shots of a recent short performance piece called Kokoro (Heart) jamming with V4 controlled by a P5 Gestural controller/biofeedback and realtime audio synthesis driven by heart rate analysis from a biofeedback controller - live at the Pink Cow, Shibuya-Ku, Tokyo.
Thanks to V4 team for a cool tool, Sebastion Gregor for an inspirational wave patch (heavily modified since) and Kelly of Artsybugs (3rd from right in 1st shot) for the gig help.

anonymous, Monday, Jan 9th 2006 Digg | Tweet | Delicious 0 comments  

For this two-day event promoting the new products and business strategies of the Konica-Minolta brand, event organizers VION and their A/V partner SATIS & FY were looking to create a spectacular and very networked interactive lighting system spanning the width of the very large venue. A piece of cake for vvvv.

meso-KonicaMinolta ELC 2005

max, Friday, Dec 2nd 2005 Digg | Tweet | Delicious 0 comments  
"nomadix" is a project by students of HyperWerk at the University of Applied Sciences in Basel. It shows how progressive education is becoming a creative reality in the Swiss information society.

The Government of Tunisia, the host country of the second phase of WSIS, has kindly invited Switzerland to present itself as host country of the first phase in a honorary pavilion at the WSIS 2005 in Tunis. Switzerland's contribution to discussion about information society is "nomadix".

totally patched with vvvv

www.nomadix.info
www.hyperwerk.ch
movie

joreg, Monday, Nov 28th 2005 Digg | Tweet | Delicious 0 comments  

anonymous user login

Shoutbox

~1d ago

evvvvil: BRUTAL BREXIT DIZZY DAGGERS our 4kb intro ranked 3rd at TRSAC demo party. Made with 130 lines of shader code. https://vimeo.com/296418799

~1d ago

joreg: part one of the #vvvv roadmap: the early years: roadmap

~6d ago

tonfilm: even more #GPU #debugging with #renderdoc and #vvvv #dx11: debug-dx11-frames-with-renderdoc

~7d ago

lev: Heyy. Any vvvv guys in Amsterdam now?

~7d ago

StiX: @vnm there is contrib, just search forums and page