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credits Client: Humanscale | Concept & Design: Todd Bracher & Studio TheGreenEyl | Technical director: Andreas Schmelas | Sound design: Marian Mentrup | Video: Maco Film Venice | Photography: David Zanardi


Bodies in Motion is an immersive light installation created by Todd Bracher and Studio TheGreenEyl for Humanscale at Milan Design Week 2019.

The installation is inspired by Humanscale’s history as pioneers in human factors and natural ergonomics, bringing a scientific approach to furniture design. A related influence was the research psychophysicist Gunnar Johansson in 1973, which involved placing lights on key points of the human body to highlight movement. Situated in the warehouse of Ventura Centrale in Milan, the work features a minimal representation of the human body formed of lights that respond to the movements of visitors. As visitor's bodies are scanned, 15 motorised lights project tightly-focussed white beams onto a screen fifteen metres away. The points of light on the screen correspond to key points of the person's body including the head, shoulders, elbows, hands, sternum, hips, knees or feet. Each person that interacts triggers a specific visual and sound experience that is tightly synced across the two.

https://inmotion.humanscale.com/

Year: 2019
Client: Humanscale
Concept & Design: Todd Bracher & Studio TheGreenEyl
Technical director: Andreas Schmelas
Sound design: Marian Mentrup
Video: Maco Film Venice & Dezeen
Photography: David Zanardi

read more...
m9dfukc, Saturday, Apr 13th 2019 Digg | Tweet | Delicious 1 comments  

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HERE Technologies is one of the leading players in the field of digital mapping and location data. Premiering for CES 2019 in Las Vegas, we developed a consistent narrative applicable to all elements of the brand appearance. The systemic concept took the entire visitor experience into account including strategy, scenography, content development, interaction design, visualization, and technical implementation. Furthermore, it is designed to roll out for a variety of events and experience centers beyond CES.

Teh MESO-Team

Alec Woodward Mitchel, Anna Rack, Alessia Corsini, Daniel Henning, Daniel Maaz, Nina Dauer, Fabio Thiel, Johannes Lemke, Joakim Reinert, Johannes Scherg, David Brüll, Woeishi Lean, Sebastian Oschatz, Johanno Heß, Henry Hilge, Kim Angie Cicuttin, Majo Balko, Frank Brammer, Hannes Raff, Ian Rodriguez, Patrick Seuffert, David Morasz, Michel Rubner, Andreas Behl, Marcus Michaely

https://meso.design/en/projects/here-technologies-scalable-storytelling-environment-for-international-location-technology-firm

MESO, Tuesday, Apr 9th 2019 Digg | Tweet | Delicious comments on vimeo  

I needed to implement a BVH acceleration structure before I could proceed to more complicated scenes. Now this thing rips.

polyrhythm, Tuesday, Mar 19th 2019 Digg | Tweet | Delicious 0 comments  

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Abstract animated sci-fi movie for fulldome.
Real time motion graphics, designed and rendered in vvvv.
Made with modular raymarching system FieldTrip by Kyle McLean
audio by DEATHVOX>>> http://deathvox.com/

past video, Wednesday, Mar 13th 2019 Digg | Tweet | Delicious comments on vimeo  

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Water Illumination is an audiovisual project that presents documentary video of water surface, filmed in bright sunlight. The video is explored with algorithmic methods, which create sound waves and change the representation of video. This research, breaking in the documentary, shapes the new perception of observed substance.

Presence of the technology allows to learn something new, and at the same time changes observed phenomena of the reality and environmental factors. Comparing what is happening with the preceding information of personal experience, one can note the permanency in phenomenon essence perception. The documentary video, showing water droplets and the shining sunlight refracted in them, continues to exist despite the digital transformation.

The continuity of the observer's connection with reality allows us to feel the dynamics of changes in environment, where the use of resources and technologies changes the foundations of the life cycle.

Presented in abstract form, the image of water appeals to unconscious and sensory experience, it is reflected in the deep understanding of reality.

Video, realtime computer graphics and sound.

Presented at ECHO exhibition at Proun Moscow 2018

stain, Wednesday, Mar 13th 2019 Digg | Tweet | Delicious comments on vimeo  

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FOREST is the result of a visual exploration around forests and organic environments.
Built with real-time 4K animations, generated with photogrammetry scan and custom system made with VVVV.

More pics here: alexleguillou.com/Forest

Music: Sweet Unrest, Apparat, 2011

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Permanent reactive light installation located in Haifa, Israel.
The work explores variations of hexagonal grid led stripes along the walls and ceiling of the corridor.
The tangent of the hexagons to each other forming several other forms such as cube, parallelogram, rhombus, trapezoid, triangle, arrow, x shape and diagonal.
Audio analysis of sounds from the road and passing people manipulates the light.
The work is a of cooperation product of Intel, Haifa municipality and Hadar community.
Saron Paz - Curator, Entrepreneur
Shaul Tzemach - Creative, Production
Marko Ritter https://www.intolight.de - Supervision
Amir Markovitch - Technical Support

Shaul Tzemach, Wednesday, Mar 6th 2019 Digg | Tweet | Delicious comments on vimeo  

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POST DIGITAL STAR

VIsuals & Music by Iury Lech

MADATAC, Wednesday, Mar 6th 2019 Digg | Tweet | Delicious comments on vimeo  

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Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~23d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable