Who David Gann, schnellebuntebilder
When Sat, Apr 28th 2018 - 12:00 until Sat, Apr 28th 2018 - 18:00
Where schnellebuntebilder, Rudolfstr. 11, Berlin, Germany
Recently VVVV.js received a huge update which implements advanced rendering techniques like physical based rendering, instancing and depth-buffer based post effects.
To jump right into action follow this link:https://tekcor.github.io/vvvv.js-examples/
There is also a very detailed overview in written form here:http://000.graphics/tutorial/02_VVVV.js_Introduction.html
or watch the video:
In detail we will look at the following topics:
• Physical Based Rendering
• glTF Import and three.js model loading
• Instancing Engine
• Deferred Effects
• Collision Detection
• Terrain Rendering
• Derivative Maps (Tangent free Normal and Parallax Occlusion Mapping)
• Shader and Node Development for VVVV.js
Booking and Fees
Reserve your workshop seat now via mailto:firstname.lastname@example.org
There will be a fee of 50,00 € per attendee (recerving room + support for lecturer).
If you consider yourself a professional or your company sends you here, we use T.R.U.S.T to encourage you to pay a professional fee, which is 200,00 €.
Become a Patreon
If you can`t make it to berlin but want to learn it,
consider joining my online course or receive direct mentoring by becomming a Patreon. Your support will accelerate the development of this amazing framework.
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