» [Workshop] VVVV.js - Advanced Rendering for Web and Mobile
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[Workshop] VVVV.js - Advanced Rendering for Web and Mobile

Who David Gann, schnellebuntebilder
When Sat, Apr 28th 2018 - 12:00 until Sat, Apr 28th 2018 - 18:00
Where schnellebuntebilder, Rudolfstr. 11, Berlin, Germany

Introduction

''VVVV.js features many essential JavaScript and WebGL programming methods packed in a set of over 300 nodes. The browser-based patch editor enables you to get started right now on any platform and it is possible to quickly deploy your application to web and mobile.
Recently VVVV.js received a huge update which implements advanced rendering techniques like physical based rendering, instancing and depth-buffer based post effects.

To jump right into action follow this link:https://tekcor.github.io/vvvv.js-examples/
There is also a very detailed overview in written form here:http://000.graphics/tutorial/02_VVVV.js_Introduction.html
or watch the video:

Workshop Content

In detail we will look at the following topics:

• Physical Based Rendering
• glTF Import and three.js model loading
• Instancing Engine
• Deferred Effects
• Collision Detection
• Terrain Rendering
• Multi-Texturing
• Particles
• Derivative Maps (Tangent free Normal and Parallax Occlusion Mapping)
• Shader and Node Development for VVVV.js

Booking and Fees

Reserve your workshop seat now via mailto:vvvvorkshop@schnellebuntebilder.de

There will be a fee of 50,00 € per attendee (recerving room + support for lecturer).
If you consider yourself a professional or your company sends you here, we use T.R.U.S.T to encourage you to pay a professional fee, which is 200,00 €.

Become a Patreon

If you can`t make it to berlin but want to learn it,
consider joining my online course or receive direct mentoring by becomming a Patreon. Your support will accelerate the development of this amazing framework.
https://www.patreon.com/davidgann

tekcor, Friday, Mar 2nd 2018 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~3d ago

ravazquez: @catweasel it was late when I wrote that, it's probably not the case, will test and report

~3d ago

catweasel: @ravazquez in separate instances of vvvv? Awesome if so!

~5d ago

ravazquez: @karistouf you can use my Global S&R contribution for this purpose

~6d ago

joreg: yes, no S/R. OSC is one way to communicate btw. instnces.

~6d ago

karistouf: @joreg: between 2 differents instances of VVVV on same computer,no S and R (values) possible ? only OSC way ?

~8d ago

tonfilm: glad to share the second update on the #vl #xenko #3d library: #vvvv #visualprogramming #creativecoding vl-xenko-3d-engine-update-2

~10d ago

joreg: rather toot then tweet? follow the hype and us on mastodon: https://mastodon.xyz/@vvvv #vvvv

~10d ago

ggml: any recommendation for renting visuals-grade pcs in berlin ?

~10d ago

metrowave: Structure Sensor Core now for Windows: https://store.structure.io/buy/structure-core cool features, could be useful in vvvv