» WITHHELD BREATH
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WITHHELD BREATH

credits Joanna Krzyszton & Grzegorz Rogala

link to project page

We hold our breath in fear when inhaling and exhaling becomes dangerous. In today's world, we cannot breathe freely, we have limited the possibility of a normal life for the common good. Connected by the Internet, we can still communicate and see each other. The pandemic is a great trial and a lesson in coexistence. Now, more than ever ,we realize that everything and everyone is interconnected, interdependent and responsible for the entire planet.
link to project page

rogalag, Monday, Oct 5th 2020 Digg | Tweet | Delicious 0 comments  
  • 1

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Shoutbox

~2d ago

ravazquez: indeed!

~2d ago

schlonzo: kickass shader @evvvvil

~3d ago

evvvvil: "Reclaim the streets" - Winning shader live coded live at revision 2021 shader showdown semi final. https://www.shadertoy.com/view/fdSGWw

~3d ago

karistouf: sorry 3080 10G vs 3090 24go ?

~3d ago

karistouf: RTX 3090 24go or 3090 10go ar really doing difference ith textures and VVVV beta ?

~4d ago

joreg: and beta42 previews now include VL 2021.3.2: downloads/previews

~4d ago

joreg: bugfix release vvvv gamma 2021.3.2 is out: https://thegraybook.vvvv.org/changelog/2021.3.html

~10d ago

joreg: @soundreactor looks really odd. could this be some strict antivirus or firewall settings?