» vvvvhat happened in May 2018
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vvvvhat happened in May 2018

previously on vvvv: vvvvhat happened in April 2018


wow,

what a month. again so many new things... while we've still not managed to finalize our rework of the vl corlib, as mentioned here last month, you can already follow our developments using alpha builds if you're curious. we're now mostly done and are working on documentation and a blogpost to give you an easy overview of whats new.

meanwhile we've released an update to our HTMLTexture nodes which are now working for both DX9 and DX11!

also there is a new episode of vvvvTv up about the oldy-but-goldy telegram contribution by motzi.

signup for LINK is now closed. looks like all spots are taken, but if you were too late and are still interested, don't hesitate to still contact us. if anyone cannot take their spot we may still be able to...fill you in.

berliners save the date: June 12th will be our first vvvv/vl meetup. as of this writing already 11 participants have signed up! looking forward to getting to know you..

and finally: we've started collecting Universities and other Educational Institutions that are using vvvv/vl. we got 9 so far. please add yours there, if it is still missing!

Contributions

exciting stuff as always, check these:

and a teaser:

Gallery


that was it for may. anything to add? please do so in the comments!

joreg, Monday, Jun 4th 2018 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~4d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~5d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~5d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~6d ago

~7d ago

~8d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~8d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~8d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~8d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv