» vvvvhat happened in July 2021
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vvvvhat happened in July 2021

Previously on vvvv: vvvvhat happened in June 2021

So where are we?

We have a new release: Update your vvvv beta projects and licenses, vvvv beta 42 is here, including VL 2021.3.3. This means a lot of fixes and improvements!

And then we're still sorting things for the upcoming vvvv gamma 2021.4 release. Besides massive work on new features for VL.Stride as mentioned previously, recently VL.Skia 2d rendering got its GPU backend fixed. This improved its rendering performance and also made the VL.Stride SkiaRenderer node work for AMD cards.

Nothing much else to report at this point other than that while we're quite delayed on our roadmap, things are looking good code-wise. Remeber that you can always follow our daily progress by testing the latest previews. And please don't forget to report issues you find in the forum!




And update your nugets for the following:

Teaser from the Fuse team

For more recent updates from the Fuse team join the VL.Fuse channel on matrix!


That was it for July. Anything to add? Please do so in the comments!

joreg, Thursday, Aug 5th 2021 Digg | Tweet | Delicious 0 comments  
  • 1

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~11d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~25d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~25d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~25d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~26d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~26d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~27d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~27d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1