» vvvvhat happened in February 2017
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vvvvhat happened in February 2017

previously on vvvv: vvvvhat happened in Jannuary 2017


and there it was already over, weird february..

in our quest to arrive at a more regular release cycle we gave you vvvv 50beta35.2 just about a week ago. it doesn't come with much new stuff but since it has a lot of little fixes it is definitely the version to use now.

vl is going strong. at least on our side. but also more and more of you are eager to get into it as we can see in related forum questions. the discussions there already proof to be valuable sources of knowledge, so we're collecting a few interesting ones for you here:

aaaaand the quickfancypix are spoiling you with a recording of their latest workshop about vl held by elias and tonfilm

Jobs

vvvv/vl skills are in high demand, so get your acts together and apply for one of these:

Contributions

three new:

Supernoodle by mburk

a few updated:

Gallery

REPITCH01LP by StiX plus writeup. Excellent!

The Mylar Topology by Paul Prudence plus article on creativeapplications not so bad either..

And quite a few more recent entries to our gallery. Keep them coming!

EOL.


Anything to add? Please do so in the comments.
Gut Patch!

joreg, Friday, Mar 3rd 2017 Digg | Tweet | Delicious 0 comments  
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anonymous user login

Shoutbox

~18h ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~2d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~2d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~6d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)

~10d ago

joreg: @mediadog got it thanks!

~10d ago

mediadog: @joreg Sorry, thought is was obvious from the path: Documentation -> Learning -> Tutorials -> IOBoxes

~10d ago

joreg: @mediadog pls tell us where you found the broken link so we can fix it..