» vvvvhat happened in December 2019
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vvvvhat happened in December 2019

Previously on vvvv: vvvvhat happened in November 2019


okok,

still no bigfat vvvv gamma release but we're now really getting close. See what we've just released last month:

This means we're now basically feature complete and are planning for an initial release in Q1.2020! More tweaks and fixes will happen for the export and we'll do some more work on the help browser to make it even more useful. Meanwhile please keep reporting your buggers and help us make this a solid first release.

Documentation-wise there've been three updates: A new Section on IOBoxes in the gray book and two new how to videos:

And the biggest news of all: NODE20 is happening! Just in time so that we'll have 3d-support in vvvv gamma and hopefully finally match most features of vvvv beta. Ideally we'll have at least a first version of VL.Xenko out before, so that some of you can even already prepare workshops with it... Curious about our progress there? Expect a separate blogpost with a wrap-up of latest developments shortly.

Contributions

A few updates:

woei opensourced two of his contributions:

And there's been some action in the work-in-progress section on the forum:

Gallery

And some more fresh from the vimeo group:

Jobs


That was it for December. Anything to add? Please do so in the comments!

joreg, Saturday, Jan 4th 2020 Digg | Tweet | Delicious 0 comments  
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anonymous user login

Shoutbox

~1d ago

joreg: In case you missed it: VL.Stride is available as EarlyAccess now: vl.stride-earlyaccess-available-now

~2d ago

~6d ago

evvvvil: Lowlands Juggernauts - Result of yesterday's live coding improv on Twitch, made with 88 lines of shader code. https://www.shadertoy.com/view/ttsfD8

~14d ago

ddf: stride is great

~14d ago

joreg: vvvv meetup live now: https://youtu.be/EiHW0X6zjKE NODE20

~14d ago

~15d ago

~18d ago

david: NODE20 is online http://20.nodeforum.org First infos on how this all works this year...