» vvvvhat happened in August 2019
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vvvvhat happened in August 2019

Previously on vvvv: vvvvhat happened in July 2019


What's been the happenings?

Glad you aks! First off: Mid August saw the 2nd incarnation of the LINK summercamp. This time organized by StiX near Bratislava. He wanted to write a little report of our activities there so I'm not gonna spoil it. Only wanna say so much: It was a blast! We cannot thank StiX and his friends enough, who did all the organization and prepared all the amazing food. Chapeau! And I wittnessed talks of possible future LINKs in france and spain. Let's see who gets this done first...

Then we just released a new vvvv gamma preview which finally includes nodes like the MultiFlipFlop, a Switch with multiple inputs, Resample nodes and more... Otherwise we're still polishing executable export and hope to be able to give you a preview of it soon. Besides that VL.Xenko is progressing quite well. More interesting for developers, read about how we switched to Xenko.Math and a more popular one:

VL.Xenko TextureFX as you expect them

As I hope you've noticed already, we've been strong on education lately: We're now offering personal training including a desk in our studio in Berlin: vvvv Training at the Source and we have regular activities going:

Upcoming dates

Contributions

Besides two new contributions:

and one update:

We saw saw quite some activity in the forums work-in-progress section:

Gallery

And also: Steel City Interactive by Responsive Spaces

Jobs

Aas always if you're looking for a vvvv job or even have one to announce, remember these:


That was it for August. Anything to add? Please do so in the comments!

joreg, Wednesday, Sep 4th 2019 Digg | Tweet | Delicious 5 comments  
microdee 04/09/2019 - 19:43

Texture FX looks very nice, are those working with XKSL?

tonfilm 04/09/2019 - 20:07

@microdee yes, and they look quite simple, hopefully inviting even more people to dive into shaders:

Cool thing is, ComputeFX aka instance noodles 2.0 is possible with the same system...

microdee 04/09/2019 - 20:48

@tonfilm: looks really sleak, looking forward to trying it out;

Noir 05/09/2019 - 08:14

@tonfilm: I'm glad to hear that!

StiX 07/09/2019 - 08:15

link-summercamp-2019-exit

link happend and I finally made a post about it!

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Shoutbox

~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk