» vvvvhat happened in August 2016
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vvvvhat happened in August 2016

previously on vvvv: vvvvhat happened in July 2016

Patchers worldwide,

let me do you a favour by wrapping up all the wonderfull things that happened this past month in our little univvvverse.

Our own stuff first: we released a new set of Arduino nodes, redesigned together with jens.a.e and completely patched in VL, see Arduino Second Service.


Contributions

Probably the most active month since we have records, fasten your seatbelts, here comes two major new contributions:

Automata UI by u7angel

wow already, but there are some more shiny new things:

and there've been updates to the following:

plus some teasers:

aaaand we are grateful to ravazquez who translated quite some wiki pages to spanish. Gracias amigo!

Gallery

Folding Patterns by Ann-Katrin Krenz

If Mrs. Krenz thinks she gets away with this, without doing a related workshop at node17 she has cut herself (traditional austrian saying). More beauty onhttp://frau-krenz.de/folding-patterns

blausand demoes his Oktoskop.

featherfurl has some quite fluid Light Trails going.

Svdk did a vvvv on Supercollider livecoding session.

kld4 documented two projects: Ezagutu Bilbao! and Dank.

Students of the Interactive Architecture course at the Bartlett in London found some use for vvvv: A Portable Air Driven System for Kinetic Structures and Real-Time Object Tracking Systems.

Kimchi and Chips talk about their project Light Barrier 3rd Edition.

ggml is doing weird stuff: aa

Quadrature are preparing for their exhibition at this years Ars Electronica Festival: Von absurden Landschaften und habitablen Exoplaneten

And lastbutnotleast you shall be informed that the jury has selected two artists for the coming edition of the TADAEX/NODE Exchange Program. Horray to the lucky Lilian Nejatpour and Simon Weckert.

What the VL?

There is something in the bushes... if you haven't already, subscribe to the devvvv blog!


And thats already it again. If i missed anything please add it in the comments. Have a good patch!

joreg, Friday, Sep 2nd 2016 Digg | Tweet | Delicious 0 comments  
  • 1

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Shoutbox

~8d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~22d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~22d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~22d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~25d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1