» vvvvhat happened in April 2019
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vvvvhat happened in April 2019

previously on vvvv: vvvvhat happened in March 2019


have you tried it yet?

it is still hot and regularly updated! if you haven't yet, maybe the latest IOBox update convinces you to give it a go. massive thanks to everyone who is testing and giving feedback and reporting bugs. very much appreciated!

while we're onto fixing the still most pressing bugs we're now concentrating on 3 final things we mentioned in the roadmap: tooltips, executable export, documentation. these are the areas where we're hoping to have something to show next.

meanwhile if you have thoughts on working with Kinect2 in vl, please let us know.

and thanks to u7angel we have recordings of a recent vvvv gamma workshop, a presentation about Ocean Of Air and a VL.Xenko demo.

Contributions

happy to see vl based contributions rolling in...

new:

updated:

some new wips:

some teasers:

Gallery

Real-time point cloud experiments by boplbopl

and some more not to miss:

Jobs

and again some relevvvvant jobs are posted on jobboard Das Auge.


that was it for april. anything to add? please do so in the comments!

joreg, Saturday, May 4th 2019 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~8d ago

ravazquez: indeed!

~9d ago

schlonzo: kickass shader @evvvvil

~9d ago

evvvvil: "Reclaim the streets" - Winning shader live coded live at revision 2021 shader showdown semi final. https://www.shadertoy.com/view/fdSGWw

~9d ago

karistouf: sorry 3080 10G vs 3090 24go ?

~9d ago

karistouf: RTX 3090 24go or 3090 10go ar really doing difference ith textures and VVVV beta ?

~10d ago

joreg: and beta42 previews now include VL 2021.3.2: downloads/previews

~10d ago

joreg: bugfix release vvvv gamma 2021.3.2 is out: https://thegraybook.vvvv.org/changelog/2021.3.html