» vvvvhat happened in April 2016
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

vvvvhat happened in April 2016

previously on vvvv: vvvvhat happened in March 2016

again. apparently a lot happened in april. so lets get right to it:


Contributions

all new:

and updated:

Gallery

now this is how you make and document a project. only he forgot to upload it to our gallery, so i'm afraid only 90 out of 100 points. it apparently was a bachelor thesis by thomas mayer at the Hochschule für Gestaltung Schwäbisch Gmünd). more details on his website.

but there's been more:

...and zeos is telling us how he goes about his work.

Oldies but Goldies

i've been recently reminded of this little gem by Grosse8:

but also i want to make sure that everyone is aware of Spout. available now for at least 2 years it allows you to share dx9/dx11/opengl textures between different programs on windows, like: max/msp, touchdesigner, resolume, afterfx,... see a full list of supported programs on their website.

latest vvvv alphas come with ready to use modules: Spout (DX9 Sender) and Spout (DX9 Receiver)!

Coming Up

Education

still going strong: microdee and his vveekend vvorkshops. meanwhile accessible via a proper url: https://www.youtube.com/c/vveekendvvorkshops

latest additions:

und die kunstuniversität linz sucht eine/n UniversitätsassistentIn - Schwerpunkt Interaktive Medien

what the VL?

about a year ago we boldly demoed VL. and now it still hasn't made it out of alpha. zzzz. wherever we show it, people who get it, get it very quickly. and they can't wait to getting handson with it. but we're still a bit cautious in recommending to use it, because we're just not there yet to allow everyone have a great initial experience. so please use it already if you're bravvvve but still wait if you like things a little more polished. latest news are always here: vl

gregsn, azeno and dominikkoller just came back from a 3 day workshop at this years resonate festival. their report comes with a link to the github repository that has the game they created with the participants.


thats it again. and as always: if i forgot anything please add it in the comments. happy patching in may!

joreg, Monday, May 2nd 2016 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~11d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~24d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~24d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~25d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~26d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~26d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~26d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~27d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1