» vvvvhat happened in April 2016
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vvvvhat happened in April 2016

previously on vvvv: vvvvhat happened in March 2016

again. apparently a lot happened in april. so lets get right to it:


Contributions

all new:

and updated:

Gallery

now this is how you make and document a project. only he forgot to upload it to our gallery, so i'm afraid only 90 out of 100 points. it apparently was a bachelor thesis by thomas mayer at the Hochschule für Gestaltung Schwäbisch Gmünd). more details on his website.

but there's been more:

...and zeos is telling us how he goes about his work.

Oldies but Goldies

i've been recently reminded of this little gem by Grosse8:

but also i want to make sure that everyone is aware of Spout. available now for at least 2 years it allows you to share dx9/dx11/opengl textures between different programs on windows, like: max/msp, touchdesigner, resolume, afterfx,... see a full list of supported programs on their website.

latest vvvv alphas come with ready to use modules: Spout (DX9 Sender) and Spout (DX9 Receiver)!

Coming Up

Education

still going strong: microdee and his vveekend vvorkshops. meanwhile accessible via a proper url: https://www.youtube.com/c/vveekendvvorkshops

latest additions:

und die kunstuniversität linz sucht eine/n UniversitätsassistentIn - Schwerpunkt Interaktive Medien

what the VL?

about a year ago we boldly demoed VL. and now it still hasn't made it out of alpha. zzzz. wherever we show it, people who get it, get it very quickly. and they can't wait to getting handson with it. but we're still a bit cautious in recommending to use it, because we're just not there yet to allow everyone have a great initial experience. so please use it already if you're bravvvve but still wait if you like things a little more polished. latest news are always here: vl

gregsn, azeno and dominikkoller just came back from a 3 day workshop at this years resonate festival. their report comes with a link to the github repository that has the game they created with the participants.


thats it again. and as always: if i forgot anything please add it in the comments. happy patching in may!

joreg, Monday, May 2nd 2016 Digg | Tweet | Delicious 0 comments  
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anonymous user login

Shoutbox

~1d ago

systray27: @Udo2013> Wow that's beautiful!

~7d ago

mediadog: @tonfilm Thanks! Need to kill a specific vvvv instance, so that enables "taskkill /FI "WINDOWTITLE eq (title)"

~7d ago

tonfilm: @mediadog you can use the VVVV (VVVV) node for that

~8d ago

mediadog: Wasn't there a commandline switch to set the window title instead of the random characters? Can't find it

~9d ago

synth: @tonfilm Awesome, thanks!

~9d ago

tonfilm: @synth yes, if you have a valid ticket for #node20 you will have access to all workshops and their recordings: https://20.nodeforum.org/tickets/

~10d ago

synth: Is there a recording of the Procedural Graphics , and can one buy it somewhere?

~11d ago

david: And finally.... Realtime graphics with Stride 3D – The Fundamentals with the developers https://tinyurl.com/y4utxhyv

~11d ago

david: @sebescudie teaches us: Machine Learning with RunwayML and vvvv. https://tinyurl.com/y66zn3h7