previously on vvvv: vvvvhat happened in March 2016
again. apparently a lot happened in april. so lets get right to it:
all new:
and updated:
now this is how you make and document a project. only he forgot to upload it to our gallery, so i'm afraid only 90 out of 100 points. it apparently was a bachelor thesis by thomas mayer at the Hochschule für Gestaltung Schwäbisch Gmünd). more details on his website.
but there's been more:
...and zeos is telling us how he goes about his work.
i've been recently reminded of this little gem by Grosse8:
but also i want to make sure that everyone is aware of Spout. available now for at least 2 years it allows you to share dx9/dx11/opengl textures between different programs on windows, like: max/msp, touchdesigner, resolume, afterfx,... see a full list of supported programs on their website.
latest vvvv alphas come with ready to use modules: Spout (DX9 Sender) and Spout (DX9 Receiver)!
still going strong: microdee and his vveekend vvorkshops. meanwhile accessible via a proper url: https://www.youtube.com/c/vveekendvvorkshops
latest additions:
und die kunstuniversität linz sucht eine/n UniversitätsassistentIn - Schwerpunkt Interaktive Medien
about a year ago we boldly demoed VL. and now it still hasn't made it out of alpha. zzzz. wherever we show it, people who get it, get it very quickly. and they can't wait to getting handson with it. but we're still a bit cautious in recommending to use it, because we're just not there yet to allow everyone have a great initial experience. so please use it already if you're bravvvve but still wait if you like things a little more polished. latest news are always here: vl
gregsn, azeno and dominikkoller just came back from a 3 day workshop at this years resonate festival. their report comes with a link to the github repository that has the game they created with the participants.
thats it again. and as always: if i forgot anything please add it in the comments. happy patching in may!
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