» vvvv_50beta35.8
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A few more glitches came up right after the last release, so here we go again, welcome beta35.8!

The most important fix is that the code completion in the C# editor works again (thanks @vux for reporting). It was kinda broken since beta35. All the other fixes target mainly VL (thanks @björn).

And here are some more highlights taped for you:

See you at NODE!


Elias, Sunday, Jun 25th 2017 Digg | Tweet | Delicious 0 comments  
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~15h ago

ravazquez: @catweasel it was late when I wrote that, it's probably not the case, will test and report

~15h ago

catweasel: @ravazquez in separate instances of vvvv? Awesome if so!

~3d ago

ravazquez: @karistouf you can use my Global S&R contribution for this purpose

~4d ago

joreg: yes, no S/R. OSC is one way to communicate btw. instnces.

~4d ago

karistouf: @joreg: between 2 differents instances of VVVV on same computer,no S and R (values) possible ? only OSC way ?

~6d ago

tonfilm: glad to share the second update on the #vl #xenko #3d library: #vvvv #visualprogramming #creativecoding vl-xenko-3d-engine-update-2

~8d ago

joreg: rather toot then tweet? follow the hype and us on mastodon: https://mastodon.xyz/@vvvv #vvvv

~8d ago

ggml: any recommendation for renting visuals-grade pcs in berlin ?

~8d ago

metrowave: Structure Sensor Core now for Windows: https://store.structure.io/buy/structure-core cool features, could be useful in vvvv