» vvvv_45beta27.1
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vvvv_45beta27.1

helos,

if you were happy with beta27 you should be even more happy with this release. we tried to only get rid of still annoying buggers. there should now be no reason left for anyone to still use an older version.

so there is not much new stuff, true. but our feature-branches of development are only waiting to be merged into the alpha-line of code where you'll soon be able to testdrive new stuff.

also don't forget the addonpack this time, which for the first time includes Kinect nodes for both OpenNI and Microsoft drivers (for you to choose) and vuxens complete christmaspack among all the other goodies.

and in the meantime, while waiting for beta28 document some of your projects in the gallery and buy more licenses.

yours,
devvvvs.

Download: 32bit vvvv_45beta27.1 | See Changelog | 24440 Dls
joreg, Saturday, Feb 18th 2012 Digg | Tweet | Delicious 2 comments  
microdee 21/02/2012 - 03:20

yaaay!:D
sooo dx9ex (shared texture stuff) branch will be merged soon as well?:P:D

tekcor 22/02/2012 - 07:26

nice :D

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Shoutbox

~5d ago

karistouf: i m searching for a solution on a cylinder end and 3 Hittest... tx https://discourse.vvvv.org/t/hitest-on-a-cylinder-end-in-3d/20725

~23d ago

mediadog: @schlonzo Oh just wait - see how far we have already come: http://old.noirflux.com/VideoFiles/FireAndIce-1.m4v

~24d ago

schlonzo: it is really hot here

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4