» vvvv workshop @ TADAEX 2013 Teheran
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vvvv workshop @ TADAEX 2013 Teheran

Who david, fleg
When Sat, Oct 5th 2013 until Mon, Oct 7th 2013
Where Mohsen Art Gallery , No. 42, East Mina Blvd, Farzan Street, Naji Street, Zafar Tehran, Iran

from vvvv with love

Teheran annual digital art exhibition

TADAEX has been established as an annual program with a mixture of fascination, curiosity and hope to the future of contemporary art and a commitment to share, introduce and promote digital and inter-disciplinary art with the help of international platforms.

With the support of the Goethe Institute Teheran, for the 2013 edition NODE - Forum for Digital Arts http://node.vvvv.org is one of these platforms and through this of course the vvvv world.

TADAEX focuses on art, science, technology and society to present the impact of art as a research and development tool for humanity in a variety of different disciplines. We believe that TADAEX can help to create a serious motivation for the young generation of artists in Iran to understand the influence of digital art movement.

The workshop

The 3 day workshop by david and fleg is an introduction to the vvvv programming environment. Participants will learn how to use vvvv for the creation of small or large scaled media environments with synced networking, real-time motion graphics, audio and video. Within the first two days you will learn how to use vvvv’s user interface and all the basic concepts. On the last day we will create and present a group installation.

http://www.tadaex.com/2013/

the workshop is free of charge, please apply here:http://www.tadaex.com/2013/apply-vvvv?

david, Thursday, Sep 19th 2013 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~8h ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~1d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~2d ago

sinao: one side

~2d ago

sinao: How to apply texture only on one of a cube?

~2d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~6d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~6d ago

microdee: what's BC7?

~6d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows