» VVVV + steam controller // showcase of my approach to making live visuals for music
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VVVV + steam controller // showcase of my approach to making live visuals for music

credits emeshe by Microdee, noodles by everyoneishappy

Showcase of my visuals for Sote, my interface that is made for Steam controllers, 8 main items, every item has 8 toggles/radio buttons, and under every item one value that can be assigned to 12 parameters like hi mid low / beat / lfo or controlled manually, one more thing that i will probably add is mapping these values to certain range, and i will probably use this interface for more visual cooperations to come. Done in vvvv with emeshe and a little bit of noodles !!! Sound is from Next // Advanced Music Festival performance from 2015

StiX, Wednesday, Dec 7th 2016 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~13h ago

joreg: another step closer: we've announced the licensing model for upcomming vvvv gamma: vvvv-gamma-licensing #vvvv #vl #visualprogramming

~22h ago

synth: Heya! is there a node to trat geometry as double sided? Or i should fix it in 3d app?

~3d ago

joreg: if you haven't yet: we're still accepting entries to our 2019 survvvvey https://goo.gl/forms/g3t6gwSwUfZwMOyd2 #vvvv

~3d ago

joreg: @polyrhythm these look great. do you know you can share a screenshot by simply pressing ctrl+3 on a renderer?!

~3d ago

polyrhythm: @AKa-visuals yep your comment helped me prioritize them :)

~3d ago

AKa-visuals: @polyrhythm ohhhh you heard my wishes.. supercool

~3d ago

polyrhythm: IBL support WIP for raytracer: https://i.imgur.com/qnngDIU.jpg

~8d ago

domj: Little vvvv robotics and light control in the Tschechisches Zentrum Berlin in few hours, just patching en route https://bit.ly/2V0FAb3 ;)

~8d ago

AKa-visuals: @polyrhythm Stunning!.. cant wait for ibl integration. Keep on!

~8d ago

catweasel: @polyrhythm looks lovely!