» VVVV + steam controller // showcase of my approach to making live visuals for music
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VVVV + steam controller // showcase of my approach to making live visuals for music

credits emeshe by Microdee, noodles by everyoneishappy

Showcase of my visuals for Sote, my interface that is made for Steam controllers, 8 main items, every item has 8 toggles/radio buttons, and under every item one value that can be assigned to 12 parameters like hi mid low / beat / lfo or controlled manually, one more thing that i will probably add is mapping these values to certain range, and i will probably use this interface for more visual cooperations to come. Done in vvvv with emeshe and a little bit of noodles !!! Sound is from Next // Advanced Music Festival performance from 2015

StiX, Wednesday, Dec 7th 2016 Digg | Tweet | Delicious 0 comments  
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~20h ago

ravazquez: @catweasel it was late when I wrote that, it's probably not the case, will test and report

~20h ago

catweasel: @ravazquez in separate instances of vvvv? Awesome if so!

~3d ago

ravazquez: @karistouf you can use my Global S&R contribution for this purpose

~4d ago

joreg: yes, no S/R. OSC is one way to communicate btw. instnces.

~4d ago

karistouf: @joreg: between 2 differents instances of VVVV on same computer,no S and R (values) possible ? only OSC way ?

~6d ago

tonfilm: glad to share the second update on the #vl #xenko #3d library: #vvvv #visualprogramming #creativecoding vl-xenko-3d-engine-update-2

~8d ago

joreg: rather toot then tweet? follow the hype and us on mastodon: https://mastodon.xyz/@vvvv #vvvv

~9d ago

ggml: any recommendation for renting visuals-grade pcs in berlin ?

~9d ago

metrowave: Structure Sensor Core now for Windows: https://store.structure.io/buy/structure-core cool features, could be useful in vvvv