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volumetric light Renderer

I am from post process volumetric light

mburk, Friday, Sep 23rd 2016 Digg | Tweet | Delicious 8 comments  
microdee 23/09/2016 - 18:58

lookin good!

sebescudie 23/09/2016 - 19:29

yessss !

u7angel 23/09/2016 - 22:07

like this ?
shine
or another method ?

mburk 23/09/2016 - 23:30

It's truly volumetric, done with raymarching. More expensive than shine, but also more complex effects possible. Will post as contribution, as soon as I've cleaned it up.

u7angel 25/09/2016 - 12:28

@mburk, sounds like rocket science :)

lasal 26/09/2016 - 17:58

geilo!

m4d 27/09/2016 - 07:21

sweet! :)

mburk 30/09/2016 - 16:40
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Shoutbox

~2d ago

andresc4: gamma+stride+fuse+standaloneapp+soputoutput+oscinput = lovvvvvveeeeeee!!!!

~4d ago

joreg: @pechart thanks for the flowers!

~4d ago

pechart: Just a big shoutout to the whole vvvv devteam and the friendly community! It's fantastic to export patches to standalone apps. THX!

~13d ago

daviddenker: We are looking asap for 3x Azure Kinect to rent or buy. Any kind of help appreciated! :-)

~16d ago

mediadog: Hmmm md.ecosystem link on staff pics page is not found

~18d ago

schlonzo: physics constraints and forces plz?

~20d ago

karistouf: thank you @gml but im thinking about and old version of vvvvv. There was a redraw with HSL of each pixels

~20d ago

schlonzo: no more previews? is there a 4.0 stable?

~22d ago

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~22d ago

ggml: @karistouf ColorAndDepth help file