» Visions of America: Amériques – Walt Disney Concert Hall
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Visions of America: Amériques – Walt Disney Concert Hall

credits Refik Anadol (Video Artist), Sebastian Neitsch & Woeishi Lean (Senior Generative Designers), Dave Hunt (Artistic Management), Efsun Erkilic (Executive Producer), Raman K. Mustafa (Senior 3D Designer), Simon Russell (Senior Animator), Bahadir Dagdelen + Michael Hsiu + Kian Khiaban + Toby Heinemann + Laurence Menor (Junior Animators) and Jarad Solomon (Research Assistant).

Audio/Visual Performance
conducted by Esa-pakka Salonen, performed by Los Angeles Philharmonic
6th of November, 2014
Walt Disney Concert Hall, Los Angeles

Woeishi Lean
Sebastian Neitsch
Projectpage

The project is a part of Refik Anadol‘s MFA thesis about ‘Architecture as a Canvas, Light as a Material’ at the UCLA and uses vvvv to listen and respond to the music in real time, using architecture as a canvas and light as a material. In addition, the movements of Esa-pekka Salonen, as he conducts are captured by Kinect to inform the visuals displayed.

Sebastian Neitsch & Woeishi Lean, were the main developers who worked with VVVV to create generative graphics, analyse sound, use dynamic timeline structure, multi-projection through network, realtime texture distribution, advanced 3d video mapping and finally Microsoft Kinect to trace time and enhance visual story by attaching conductor’s body movements onto architectural surface. In addition to providing the audience with a spectacular reality, the project was created to question the limits and potentials of software-based, generative visual arts for concert hall experience.

Refik Anadol writes about it:
I approached this collaboration from the standpoint of a non-linear and ephemeral interaction between Salonen, Varèse, and us, and hope that we will be able to transform Varèse’s timeless musical fiction into an immersive visual medium through which a new kind of storytelling will occur. Rather than approaching this medium as a means of escape into some disembodied techno-utopian fantasy, this project sees itself as a means of return. It aims to facilitate a temporary release from our habitual perceptions and culturally biased assumptions about being in the world, and to enable us, however momentarily, to perceive our own stories and the stories around us freshly.

kleinkariert, Saturday, Dec 13th 2014 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~9h ago

siyah: such a great news @devvvvs ps.I'm dreaming osx version (:

~9h ago

dottore: Congratulations @devvvvs!!!! :)

~2d ago

ggml: what a treat it is to sample the microdevil_intersect help patch from time to time

~6d ago

evvvvil: "FM-2030's messenger": Result of Tuesday's improvised live coding session on Twitch. 106 lines of shader code. https://www.shadertoy.com/view/3slyRX

~8d ago

metrowave: Thanks @Takuma, nice job!