» vis.in-DirectX Renderer
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

vis.in-DirectX Renderer

I am from VJCentrum

microdee, Monday, Sep 17th 2012 Digg | Tweet | Delicious 2 comments  
antokhio 17/09/2012 - 02:47

gratises!!!!

unc 17/09/2012 - 14:56

nice

  • 1

anonymous user login

Shoutbox

~27d ago

joreg: Summer Season 23 vvvv workshops are now ready for sign-up: https://thenodeinstitute.org/vvvv-intermediates-summer-2023/

~30d ago

schlonzo: yeah! shader input pins now also visible, while the variable it not used!

~1mth ago

benju: Job opportunity, teaching Sounddesign for New Media purposes in Berlin (6hrs/week): https://www.letteverein.berlin/wp-content/uploads/2023/03/Ausschreibung_MIA_LK_6_UStd._Sounddesign_NEU.pdf

~1mth ago

joreg: vvvv gamma 5.0 is out! Please read all about it in the release notes: https://visualprogramming.net/blog/2023/vvvv-gamma-5.0-release

~2mth ago

domj: Coming to LPM next weekend? Learn more about one of the first full vvvv gamma apps, Schéma! https://liveperformersmeeting.net/editions/2023-muenster/program/detail/schema-talk/

~2mth ago

joreg: Want to get started with #vvvv? Check this 12 session beginner online course starting May 8th: https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2023/

~3mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~3mth ago

ggml: someone has sent udp bytes to unreal ?