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Translating again

Just realized my previous screenshot code was not optimized properly

flateric, Monday, Feb 21st 2011 Digg | Tweet | Delicious 8 comments  
vux 21/02/2011 - 03:51

Nice, no more bad green pins, helps :)
Did you do idmul/cbm optimizations on it already?

flateric 21/02/2011 - 14:56

Yeah I don't like green either :)
idmul is done indeed, super easy, doing cbm but combining with spmin as well.

m4d 21/02/2011 - 16:32

107.4 vs. 4.6
295.3 vs. 14.2
736.8 vs. 40.6

what's not to love :D

vux 21/02/2011 - 17:02

the 14.2, could be 0.2 :)

flateric 22/02/2011 - 02:03

FOutPtr = FInPtr? one day :)

mrboni 25/02/2011 - 16:33

What's going on here?

A super efficient translate plugin?

rifle cat 25/02/2011 - 16:48

this pic is officially rifle cat approved!

dottore 07/03/2011 - 00:53


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~9d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~23d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~23d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~23d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~25d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~25d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1